XFEstudio/MCIndustry / content/units/柄权.json.bak

{
    "type": "mech",
	"name": "柄权",
	"description": "陆地战斗单位,发射电流爆裂弹和众多子弹",
	"research": "单位重构工厂V3",
	"flying":false,
"speed":0.3
"hitSize":20
"health": 9500
"itemCapacity":120
"armor": 10
"legCount":2
"canDrown":false
    "research":{
	"parent":"银枪",
    "requirements":[
		{"item":"copper","amount":20000}
		{"item":"lead","amount":15000}
		{"item":"graphite","amount":8000}
		{"item":"silicon","amount":6000}
	]},
	"weapons":[{
 "name": "电离炮",
 "mirror": true,
 "shootY": 10,
 "shootX": 0,
 "x": -15,
 "y": 0,
 "rotateSpeed": 5,
 "reload": 30,
 "recoil": 4,
 "inaccuracy": 0,
 "occlusion": 1,
 "width": 3,
 "shots": 3,
 "shotDelay": 5,
"bullet":{
   "type":"BasicBulletType",
           "damage": 41,
           "speed": 5,
           "pierce": false,
           "lifetime": 70,
           "width": 16,
           "length": 20,
           "height": 20,
           "hitSize": 4,
           "drawSize": 40,
           "drag": 0,
           "backColor": "0000ff",
           "frontColor": "0000ff",
           "hitTiles": true,
           "collidesTiles": true,
           "collidesTeam": false,
           "collidesAir": true,
           "collides": true,
           "keepVelocity": true,
           "fragBullets": 3,
           "lightningDamage": 12,
           "lightning": 4,
           "lightningLength": 8,
           },
           },
{
 "name": "机枪副炮",
 "mirror": true,
 "shooY": 10,
 "shooX": 0,
 "x": -5,
 "y": 4,
 "rotateSpeed": 5,
 "reload": 10,
 "recoil": 1,
 "inaccuracy": 0,
 "occlusion": 1,
 "rotate": true,
 "width": 3,
 "shots": 1,
"bullet":{
   "type":"BasicBulletType",
           "damage":10,
           "speed":4,
           "pierce":false,
           "lifetime":87.5,
           "bulletWidth":8,
           "bulletHeight":12,
           "hitSize":4,
           "drawSize":40,
           "drag":0,
           "hitTiles":true,
           "collidesTiles":true,
           "collidesTeam":false,
           "collidesAir":true,
           "collides":true,
           "keepVelocity":true,
           "fragBullets":3,
           },
           },
{
 "name": "电离投射副炮",
 "mirror": true,
 "shooY": 10,
 "shooX": 0,
 "x": -8,
 "y": -5,
 "rotateSpeed": 5,
 "reload": 20,
 "recoil": 1,
 "inaccuracy": 0,
 "occlusion": 1,
 "rotate": true,
 "width": 3,
 "shots": 1,
"bullet":{
   "type":"ArtilleryBulletType",
           "damage":5,
           "splashDamage":22,
           "splashDamageRadius":25,
           "speed":3,
           "hitEffect": "blastExplosion",
           "pierce":false,
           "lifetime":116.7,
           "bulletWidth":8,
           "bulletHeight":12,
           "hitSize":4,
           "drawSize":40,
           "drag":0,
           "backColor":"0000ff",
           "frontColor":"0000ff",
           "hitTiles": "true:,
           "keepVelocity": "false",
           "collidesTiles": "false",
           "collides": "false",
           "collidesAir": "false",
           "fragBullets":2,
           "fragBullet":{  
                   "type": "LightningBulletType",
                    "damage": 9,
                    "sideAngle": 15,
                    "sideWidth": 0.5,
                    "sideLength": 15,
                    "width": 15,
                    "height": 15,
                    "lightningLength": 8,
                }
           },
           },
{
 "name": "电离导弹副炮",
 "mirror": true,
 "shooY": 10,
 "shooX": 0,
 "x": -12,
 "y": -7,
 "rotateSpeed": 5,
 "reload": 20,
 "recoil": 1,
 "inaccuracy": 0,
 "occlusion": 1,
 "rotate": true,
 "width": 3,
 "shots": 1,
 "shootSound": "missile",
"bullet":{
   "type":"MissileBulletType",
           "damage":12,
           "splashDamage":15,
           "splashDamageRadius":25,
           "speed":4,
           "hitEffect": "flakExplosion",
           "pierce":false,
           "lifetime":87.5,
           "bulletWidth":8,
           "bulletHeight":12,
           "hitSize":4,
           "drawSize":40,
           "drag":0,
           "backColor":"0000ff",
           "frontColor":"0000ff",
           "hitTiles":true,
           "collidesTiles":true,
           "collidesTeam":false,
           "collidesAir":true,
           "collides":true,
           "keepVelocity":true,
           "fragBullets":2,
           "lightningDamage": 9,
           "lightning": 2,
           "lightningLength": 8,
           },
           },
           ]
}