XFEstudio/MCIndustry
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二进制文件已变更,无法进行逐行预览。
二进制文件已变更,无法进行逐行预览。
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@@ -0,0 +1,44 @@
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{
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type:PowerTurret
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name:光束射击炮
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description:发射高速追踪修复光束弹
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health:1550
6
range:265
7
reloadTime:13
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shots:2
9
shotWidth:5
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restitution:1
11
inaccuracy:0
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size:2
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alternate:true
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requirements:[copper/85
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lead/120
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silicon/90
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graphite/45
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]
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category:turret
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research:电流射击炮
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powerUse:4.6
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shootType:{
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type: LaserBoltBulletType
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damage: 21
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speed:11
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pierce:false
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lifetime:27
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width:3
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length:3
30
height:4
31
hitSize:3
32
drawSize:40
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drag:0
34
hitTiles:true
35
collidesTiles:true
36
collidesTeam:false
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collidesAir:true
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collides:true
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keepVelocity:true
40
homingPower:1.1
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healPercent: 2
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collidesTeam: true
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},
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}
@@ -0,0 +1,42 @@
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{
2
type:PowerTurret
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name:电流射击炮
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description:用电发射能量弹
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health:390
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range:180
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reloadTime:30
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shots:3
9
restitution:1
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inaccuracy:0
11
size:1
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canHeal:true
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retreatPercent:1
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requirements:[copper/25
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lead/50
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silicon/10
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graphite/30]
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category:turret
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research:双管炮-强化
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powerUse:2.2
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burstSpacing:2
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shootType:{
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type: LaserBoltBulletType
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damage: 15
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speed:4
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pierce:false
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lifetime:60
28
width:3
29
length:3
30
height:4
31
hitSize:3
32
drawSize:40
33
drag:0
34
hitTiles:true
35
collidesTiles:true
36
collidesTeam:false
37
collidesAir:true
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collides:true
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keepVelocity:true
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fragBullets:6
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}
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}
@@ -0,0 +1,29 @@
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2
name: 巨浪电离合成厂
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description: 输入磁铜和铜,利用电离能融合成巨浪合金
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type: GenericCrafter
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health:600
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itemCapacity:10
7
size:3
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hasItems: true
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alwaysUnlocked: true
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outputItem: surge-alloy/2
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craftTime:20
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research:磁铜聚合工厂
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consumes: {
14
power:3
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items: {
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items: [
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copper/6
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磁铜/2
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]
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}
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}
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requirements:[copper/350
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磁铜/100
24
titanium/50
25
]
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craftEffect: smeltsmoke
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category: crafting
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idleSound: respawning
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idleSoundVolume: 0.5
@@ -0,0 +1,29 @@
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name: 巨浪磁铜加聚工厂
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description: 输入磁铜和巨浪合金,经过辐散聚合后,产生磁涌合金
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type: GenericCrafter
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health:800
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itemCapacity:10
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size:3
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hasItems: true
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alwaysUnlocked: true
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outputItem: 磁涌合金/1
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craftTime:20
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research:磁铜聚合工厂
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consumes: {
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power:5
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items: {
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items: [
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磁铜/5
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surge-alloy/1
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]
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}
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}
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requirements:[copper/400
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磁铜/150
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titanium/100
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]
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craftEffect: smeltsmoke
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category: crafting
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idleSound: respawning
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idleSoundVolume: 0.5
@@ -0,0 +1,82 @@
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{
2
type:CoolTurret
3
type:ItemTurret
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type:PowerTurret
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name:强磁轨道炮
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description:穿刺轨道炮,充能时间长,对路径上的主要目标造成巨量伤害,对周围单位产生溅射连锁伤害
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health:6000
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range:1200
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alwaysUnlocked: true
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reload:700
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shots:1
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"restitution": 0.01,
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"recoil": 10,
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"recoilAmount": 5,
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shake:8
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inaccuracy:0
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size:4
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minRange:100
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shootSound :"laser"
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shootEffect:"lancerLaserShoot"
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coolantUsage:1
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coolantMultiplier:1
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canOverdrive:true
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cooldown:0.01
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"rotateSpeed": 0.5,
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firingMoveFract:1
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smokeEffect: "lightningShoot"
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heatColor:DC143C
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research: 磁铜工业
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alternate:false
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requirements:[copper/2000
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磁铜/600
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titanium/300
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]
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category:turret
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shootType:{
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type: meltdownLaser
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damage: 4000
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speed:5
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pierce:true
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lifetime:200
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width:30
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length:20
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height:400
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recoil:5
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restitution:0.01,
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hitSize:50
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hitShake:4
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knockback:0.5
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"lightColor": 4169E1FF,
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"incendChance": 100,
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"incendSpread": 100,
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"incendAmount": 200,
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"despawnEffect": "smokeCloud",
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"smokeEffect": "none",
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"collidesTeam": "true",
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"backColor": "4169E1",
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"frontColor": "6495ED",
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drawSize:60
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drag:0
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hitTiles:true
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collidesTiles:true
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collidesTeam:false
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collidesAir:true
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collides:true
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keepVelocity:true
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"lightningDamage":1000,
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"lightningColor": 6495EDFF,
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"lightning":20,
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"lightningLength":30,
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"chargeEffect": {
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"type": "MultiEffect",
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"effects": [
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"lancerLaserCharge",
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"none"
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]
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},
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},
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consumes: {
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power: 200
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}
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}
@@ -0,0 +1,16 @@
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{
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"description": "使用高能磁铜制成的辐散塔,通过内部的高能磁铜激发大范围电磁电离辐射场来远距离输电",
3
"requirements": [copper/300
4
磁铜/80
5
磁涌合金/150
6
],
7
"laserRange": 60,
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"maxNodes": 90,
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alwaysUnlocked: true
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"size": 3,
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"type": "PowerNode",
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"name": "电离辐散塔",
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research: 磁铜相生电机
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"category": "power"
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}
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@@ -0,0 +1,21 @@
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{
2
name:硅提取厂
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description:从钻取的石头中利用高能电离场提取和精炼硅
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type:GenericCrafter
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health:350
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itemCapacity:50
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size:2
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hasItems:true
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outputItem:silicon/1
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craftTime:20
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research:煤生成器
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consumes: {
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power:3
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}
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requirements:[copper/250
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磁铜/100]
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craftEffect: lightningShoot
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category:crafting
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idleSound:respawning
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idleSoundVolume:0.5
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}
@@ -0,0 +1,19 @@
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{
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"type": "ItemSource",
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"name": "磁生转化器",
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"description": "",
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"health":5000,
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"size":3,
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consumes: {
8
}
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"requirements": [
10
磁铜/20000
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磁涌合金/10000
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],
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"configurable":true,
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"posConfig":true,
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"category": "distribution",
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"buildVisibility":"shown",
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"outlineColor":"6495ED",
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"research":磁铜四向通道
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}
@@ -0,0 +1,48 @@
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{
2
type:PowerTurret
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name:磁离
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description:射出高能磁能,对路径上被击中的敌人造成范围伤害
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health:2000
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size:2
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shots:1
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inaccuracy:0
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recoil:1
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restitution:1
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range:400
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reload:40
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requirements:[copper/300
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磁铜/100
15
]
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category:turret
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research:磁铜工业
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spread:8
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shootSound:shotgun
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shootType:{
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type: "LaserBulletType",
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"damage": 80,
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"sideAngle": 60,
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"sideWidth": 20,
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"sideLength": 30,
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drawSize:30
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hitTiles:true
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collidesTiles:true
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collidesTeam:false
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collidesAir:true
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collides:true
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hitSize:30
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pierce:true
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"width": 30,
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"length": 450,
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"shootEffect": "shockwave"
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"lightningDamage":20,
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"lightningColor": 6495EDFF,
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"lightning":3,
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"lightningLength":5,
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"backColor": "4169E1",
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"frontColor": "6495ED",
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"lightColor": 4169E1FF,
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}
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consumes: {
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power: 5
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}
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}
@@ -0,0 +1,43 @@
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{
2
type:CoolTurret
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type:LaserTurret
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name:磁融
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description:强力的电磁光束熔融敌方单位
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health:2500
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range:200
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reload:100
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recoil:1
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shots:1
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size:3
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restitution:4
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firingMoveFract:1
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shootDuration:500
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shootType:{
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type: ContinuousLaserBulletType,
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lifetime: 200,
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drawSize: 100,
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damage: 80,
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length: 200,
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width:15,
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despawnEffect: smokeCloud,
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smokeEffect: none,
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collidesTeam": true,
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backColor: 4169E1,
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trailColor:EA8878FF,
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lightColor: 4169E1FF,
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frontColor: 6495ED,
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},
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requirements:[copper/500
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磁铜/300
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titanium/300
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]
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category:turret
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research:磁铜工业
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consumes: {
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power: 10,
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coolant: {
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amount: 0.2,
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optional: true
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}
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}
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}
@@ -0,0 +1,63 @@
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{
2
type:PowerTurret
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name:磁裂
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description:发射高能穿刺磁球
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health:1000
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size:1
7
shots:1
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inaccuracy:0
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recoil:1
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restitution:1
11
range:200
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reload:30
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requirements:[copper/50
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磁铜/10
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]
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category:turret
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research:磁铜工业
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spread:8
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shootSound:laser
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shootType:{
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type: "ArtilleryBulletType",
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"damage": 12,
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"sideAngle": 5,
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"sideWidth": 10,
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"sideLength": 10,
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"speed":3,
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"lifetime":100,
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drawSize:20
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hitTiles:true
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collidesTiles:true
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collidesTeam:false
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collidesAir:true
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collides:true
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"fragVelocityMin":4
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"fragVelocityMax":6
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hitSize:30
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pierce:true
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"width": 15,
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"length": 6,
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"lightningDamage":5,
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"lightningColor": 6495EDFF,
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"lightning":4,
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"lightningLength":4,
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"backColor": "4169E1",
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"frontColor": "6495ED",
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"lightColor": 4169E1FF,
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"fragBullets":3,
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"fragBullet":{
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"type": "LightningBulletType",
50
"damage": 8,
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"sideAngle": 15,
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"sideWidth": 0.5,
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"sideLength": 15,
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"lightningColor": 6495EDFF,
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"width": 15,
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"height": 11,
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"lightningLength": 8,
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}
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}
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consumes: {
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power: 0.5
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}
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}
@@ -0,0 +1,31 @@
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{
2
name:磁轨冲击钻头
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description:利用磁轨,发射巨量能量熔融矿脉,内部自带小型仓库
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type:Drill
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tier:100
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health:1500
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drillTime:20
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alwaysUnlocked: true
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drawMineItem:false
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itemCapacity:500
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size:4
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rotateSpeed:10
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warmupSpeed:0.015
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drawRim:true
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research:磁铜工业
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heatColor:00fa9a
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consumes:{
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power:5
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liquid:{
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liquid: water
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amount: 0.01
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optional: true
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booster: true
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}
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}
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liquidBoostIntensity:5.0
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requirements:[copper/1000
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磁铜/300
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]
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category:production
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}
@@ -0,0 +1,24 @@
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{
2
"type": "SolidPump",
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"name": "磁轨石油钻探机",
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"description": "以巨量的能量轰击地脉,通过裂缝萃取石油",
5
"size":2,
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"health":240
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"liquidCapacity":30,
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"hasLiquids": true,
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"alwaysUnlocked": true,
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"pumpAmount":0.1
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"hasPower":true,
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rotateSpeed:6
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"result":"oil",
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"updateEffect":"smeltsmoke",
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"consumes":{
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"power": 0.8
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},
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"drillTime": 18,
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requirements:[copper/150
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磁铜/20
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]
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"category": "production",
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research: 磁轨冲击钻头
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}
@@ -0,0 +1,37 @@
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name:磁铜UAV工厂
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description:磁铜无人机基础工厂
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type:UnitFactory
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health:320
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size:1
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hasItems:true
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research:air-factory
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consumes:{
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power:1
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}
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"plans":[
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{ "unit": "攻击型UAV", "time": 100, "requirements": [
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{ "item": "磁铜", "amount": 3}
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]
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}
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{ "unit": "辅助型UAV", "time": 150, "requirements": [
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{ "item": "磁铜", "amount": 5}
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]
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}
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{ "unit": "磁爆", "time": 50, "requirements": [
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{ "item": "磁铜", "amount": 1}
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]
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}
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//{ "unit": "测试", "time": 1000, "requirements": [
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// { "item": "磁铜", "amount": 1}
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// ]
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//}
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34
]
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requirements:[copper/100
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磁铜/50]
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category:units
@@ -0,0 +1,37 @@
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2
name:磁铜UAV工厂
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description:磁铜无人机基础工厂
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type:UnitFactory
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health:320
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size:1
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hasItems:true
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research:air-factory
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consumes:{
10
power:1
11
}
12
"plans":[
13
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{ "unit": "攻击型UAV", "time": 100, "requirements": [
15
{ "item": "磁铜", "amount": 3}
16
]
17
}
18
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{ "unit": "辅助型UAV", "time": 150, "requirements": [
20
{ "item": "磁铜", "amount": 5}
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]
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}
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{ "unit": "磁爆", "time": 50, "requirements": [
25
{ "item": "磁铜", "amount": 1}
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]
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}
28
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{ "unit": "测试", "time": 1000, "requirements": [
30
{ "item": "磁铜", "amount": 1}
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]
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}
33
34
]
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requirements:[copper/100
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磁铜/50]
37
category:units
@@ -0,0 +1,20 @@
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{
2
name:磁铜合金墙
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description:磁铜合金墙,自动生成磁铜力场投影
4
type:ForceProjector
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health:5000
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size:2
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hasItems:true
8
research:磁铜工业
9
consumesPower:false
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radius:50
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shieldHealth: 2400
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phaseShieldBoost: 1600
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cooldownNormal: 1.00
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cooldownBrokenBase: 1.15
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breakage:1200
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basePowerDraw:0
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requirements:[copper/150
18
磁铜/50]
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category: defense
20
}
@@ -0,0 +1,20 @@
1
{
2
name:磁铜合金墙
3
description:磁铜合金墙,自动生成磁铜力场投影
4
type:ForceProjector
5
health:5000
6
size:2
7
hasItems:true
8
research:磁铜工业
9
consumesPower:false
10
radius:50
11
shieldHealth: 2400
12
phaseShieldBoost: 1600
13
cooldownNormal: 0.95
14
cooldownBrokenBase: 1.15
15
breakage:1200
16
basePowerDraw:0
17
requirements:[copper/150
18
磁铜/50]
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category: defense
20
}
@@ -0,0 +1,15 @@
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{
2
name:磁铜四向通道
3
description: 利用铜磁传输,在几乎瞬间将物品输送至目的地,四面输送
4
type: Router
5
health:50
6
category: distribution
7
consumesPower:false
8
alwaysUnlocked: true
9
canOverdrive:false
10
itemCapacity:0
11
requirements:[copper/5
12
磁铜/1
13
]
14
research: 磁铜工业
15
}
@@ -0,0 +1,15 @@
1
{
2
name:磁铜四向通道
3
description: 利用铜磁传输,在几乎瞬间将物品输送至目的地,四面输送
4
type: Router
5
health:50
6
category: distribution
7
consumesPower:false
8
alwaysUnlocked: true
9
canoverdrive:false
10
itemCapacity:0
11
requirements:[copper/5
12
磁铜/1
13
]
14
research: 磁铜工业
15
}
@@ -0,0 +1,9 @@
1
type:Wall
2
name:磁铜工业
3
health:0
4
description:"磁铜工业的科技树"
5
size:1
6
"buildVisibility": "sandboxOnly"
7
alwaysUnlocked: true
8
research:core-shard
9
requirements:[]
@@ -0,0 +1,26 @@
1
{
2
type:PowerGenerator
3
name:磁铜相生电机
4
description:输入高能的磁铜以产生大量电力
5
size:2
6
health:500
7
hasItems:true
8
hasLiquids:false
9
powerProduction:25
10
minItemEfficiency:1
11
alwaysUnlocked: true
12
itemDuration:150
13
consumes:{
14
items:{
15
items:[
16
磁铜/1
17
]
18
}
19
}
20
requirements:[copper/300
21
磁铜/50
22
]
23
optional:true
24
category:power
25
research:铜相生电机
26
}
@@ -0,0 +1,28 @@
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{
2
name: 磁铜聚合工厂
3
description: 输入铜,经过聚合后高能电离极化磁矩,使其附带高能电离磁场
4
type: GenericCrafter
5
health:250
6
itemCapacity:10
7
size:2
8
hasItems: true
9
outputItem: 磁铜/1
10
craftTime:30
11
research:磁铜工业
12
alwaysUnlocked: true
13
consumes: {
14
power:1.5
15
items: {
16
items: [
17
copper/5
18
]
19
}
20
}
21
requirements:[copper/200
22
titanium/60
23
]
24
craftEffect: smeltsmoke
25
category: crafting
26
idleSound: respawning
27
idleSoundVolume: 0.5
28
}
@@ -0,0 +1,17 @@
1
{
2
"health": 60,
3
"size":1,
4
"speed": 0.0,
5
"solid": "true",
6
"update": "true",
7
"hasItems": "true",
8
"type":"Unloader",
9
alwaysUnlocked: true
10
"confugurable": "true",
11
"description": "利用磁轨从容器中获取物品",
12
"name":"磁铜输出轨道",
13
"requirements": [copper/80
14
磁铜/10
15
],
16
research:磁铜四向通道
17
}
@@ -0,0 +1,17 @@
1
{
2
"type": "MassDriver",
3
"name": "磁驱",
4
"description": "利用磁驱产生的巨大能量驱动这个小型的物质驱动器",
5
"requirements": [
6
copper/250
7
磁驱/50
8
],
9
"size": 1,
10
"itemCapacity": 25,
11
"range": 300,
12
"speed": 2,
13
"consumes": {
14
"power": 1
15
},
16
"research": "磁铜工业"
17
}
@@ -0,0 +1,35 @@
1
{
2
"type": "MassDriver",
3
"name": "小型质量驱动器",
4
"description": "利用板制造出了更小的质量驱动器,使用方法与普通的一样。",
5
"requirements": [
6
{ "item": "铜板", "amount": 30 },
7
{ "item": "铅板", "amount": 30 },
8
{ "item": "钛板", "amount": 30 },
9
{ "item": "塑料", "amount": 30 },
10
{ "item": "silicon", "amount": 60 }
11
],
12
"size": 1,
13
"itemCapacity": 25,
14
"range": 150,
15
"speed": 1,
16
"consumes": {
17
"power": 0.25
18
},
19
"research": "高分子传送带桥"
20
}
21
22
23
24
25
/*
26
27
massDriver = new MassDriver("mass-driver"){{
28
requirements(Category.distribution, with(Items.titanium, 125, Items.silicon, 75, Items.lead, 125, Items.thorium, 50));
29
size = 3;
30
itemCapacity = 120;
31
reloadTime = 200f;
32
range = 440f;
33
consumes.power(1.75f);
34
}};
35
*/
@@ -0,0 +1,16 @@
1
{
2
"category": "distribution",
3
"type": "ItemBridge",
4
name:磁驱传输器
5
"requirements": [
6
copper/50
7
磁铜/20
8
],
9
"range": 300,
10
"canOverdrive": false,
11
"hasPower": true,
12
"consumes": {
13
power:0.2},
14
"research": "磁铜工业",
15
"description": "利用磁场传输的信息在另一边构成物质"
16
}
@@ -0,0 +1,16 @@
1
{
2
"category": "distribution",
3
"type": "ItemBridge",
4
name:磁驱传输器
5
"requirements": [
6
copper/50
7
磁铜/20
8
],
9
"range": 50,
10
"canOverdrive": false,
11
"hasPower": true,
12
"consumes": {
13
power:0.2},
14
"research": "磁铜工业",
15
"description": "利用磁场传输的信息在另一边构成物质"
16
}
@@ -0,0 +1,28 @@
1
2
name:磁驱力场
3
description:利用辐散的电离场加速电力设施
4
type: OverdriveProjector
5
health:200
6
color:#7B68EE
7
phase:#6495ED
8
range:150
9
reload:40
10
speedBoost:2
11
size:2
12
hasItems: true
13
research:磁铜工业
14
consumes: {
15
power:1
16
items:{
17
items:[
18
{
19
item: 磁铜, amount: 1
20
}
21
]
22
booster:true
23
optional:true
24
}
25
}
26
requirements:[copper/100
27
磁铜/50]
28
category: effect
@@ -0,0 +1,30 @@
1
2
name:磁驱轨道力场
3
description:利用辐散的电离场加速电力设施
4
type: OverdriveProjector
5
health:200
6
color:#7B68EE
7
phase:#6495ED
8
range:600
9
reload:50
10
speedBoost:11
11
size:4
12
hasItems: true
13
research:磁铜工业
14
consumes: {
15
power:10
16
items:{
17
items:[
18
{
19
item: 磁涌合金, amount: 1
20
}
21
]
22
booster:true
23
optional:true
24
}
25
}
26
requirements:[copper/2000
27
磁铜/1200
28
磁涌合金/200
29
]
30
category: effect
@@ -0,0 +1,86 @@
1
{
2
research:duo
3
type:CoolTurret
4
type:PowerTurret
5
name:行星强磁轨道炮
6
description:行星级穿刺轨道炮,充能时间长,对路径上的主要目标造成毁灭性伤害,对周围单位产生溅射连锁伤害
7
health:8000
8
range:2100
9
reload:800
10
shoot: {
11
"type": "ShootSpread",
12
"shots": 5,
13
"spread": 5
14
},
15
restitution:1
16
shake:20
17
"restitution": 0.002,
18
"recoil": 20,
19
"recoilAmount": 10,
20
inaccuracy:0
21
size:8
22
minRange:100
23
shootSound :"laser"
24
shootEffect:"lancerLaserShoot"
25
coolantUsage:1
26
coolantMultiplier:1
27
canOverdrive:true
28
cooldown:0.01
29
"rotateSpeed": 0.2,
30
firingMoveFract:1
31
smokeEffect: "lightningShoot"
32
heatColor:DC143C
33
research:强磁轨道炮
34
alwaysUnlocked: true
35
alternate:false
36
requirements:[copper/4000
37
磁铜/2000
38
磁涌合金/400
39
titanium/1200
40
]
41
category:turret
42
shootType:{
43
type: meltdownLaser
44
damage: 12000
45
speed:6
46
pierce:true
47
lifetime:400
48
width:60
49
length:30
50
height:550
51
hitSize:80
52
hitShake:5
53
"knockBack": 20,
54
"lightColor": 4169E1FF,
55
"incendChance": 100,
56
"incendSpread": 100,
57
"incendAmount": 200,
58
"despawnEffect": "smokeCloud",
59
"smokeEffect": "none",
60
"collidesTeam": "true",
61
"backColor": "4169E1",
62
"frontColor": "6495ED",
63
drawSize:60
64
drag:0
65
hitTiles:true
66
collidesTiles:true
67
collidesTeam:false
68
collidesAir:true
69
collides:true
70
keepVelocity:true
71
"lightningDamage":3000,
72
"lightningColor": 6495EDFF,
73
"lightning":60,
74
"lightningLength":80,
75
"chargeEffect": {
76
"type": "MultiEffect",
77
"effects": [
78
"lancerLaserCharge",
79
"none"
80
]
81
},
82
},
83
consumes: {
84
power: 1000
85
}
86
}
@@ -0,0 +1,25 @@
1
{
2
type:PowerGenerator
3
name:铜相生电机
4
description:输入铜以少量发电
5
size:2
6
health:500
7
hasItems:true
8
hasLiquids:false
9
powerProduction:5
10
minItemEfficiency:1
11
itemDuration:75
12
alwaysUnlocked: true
13
consumes:{
14
items:{
15
items:[
16
copper/1
17
]
18
}
19
}
20
requirements:[copper/50
21
]
22
optional:true
23
category:power
24
research:磁铜工业
25
}
@@ -0,0 +1,15 @@
1
{
2
"category": "distribution",
3
"type": "ItemBridge",
4
"requirements": [
5
copper/50
6
磁铜/20
7
],
8
"range": 50,
9
"canOverdrive": false,
10
"hasPower": true,
11
"consumes": {
12
power:0.2},
13
"research": "磁铜工业",
14
"description": "利用磁场传输的信息在另一边构成物质"
15
}
@@ -0,0 +1,15 @@
1
{
2
"category": "distribution",
3
"type": "ItemBridge",
4
"requirements": [
5
{ "amount": 10, "item": "铅板" },
6
{ "amount": 5, "item": "塑料" },
7
{ "amount": 10, "item": "silicon" }
8
],
9
"range": 6,
10
"canOverdrive": false,
11
"hasPower": false,
12
"consumes": {},
13
"research": "高分子传送带",
14
"description": "最大可跨越5格左右的实体方块来传输物品。"
15
}
@@ -0,0 +1,13 @@
1
{
2
"name": "磁涌合金",
3
"description": "由磁铜与巨浪合金加聚而来 具有极大的电极性与能量",
4
"type": "material",
5
"alwaysUnlocked":true,
6
"color": "#483d8b",
7
"explosiveness": 0,
8
"hardness": 10,
9
"radioactivity": 0,
10
"flammability": 0,
11
"charge": 5,
12
"cost": 1
13
}
@@ -0,0 +1,13 @@
1
{
2
"name": "磁涌合金",
3
"description": "由磁铜与巨浪合金加聚而来 具有极大的电极性与能量",
4
"type": "material",
5
"alwaysUnlocked":true,
6
"color": "#6a0000",
7
"explosiveness": 0,
8
"hardness": 10,
9
"radioactivity": 0,
10
"flammability": 0,
11
"charge": 5,
12
"cost": 1
13
}
@@ -0,0 +1,13 @@
1
{
2
"name": "磁铜",
3
"description": "高能带电物质,用作磁轨工业材料",
4
"type": "material",
5
"alwaysUnlocked":true,
6
"color": "#6a5acd",
7
"explosiveness": 0,
8
"hardness": 5,
9
"radioactivity": 0,
10
"flammability": 0,
11
"charge": 5,
12
"cost": 0.5
13
}
@@ -0,0 +1,13 @@
1
{
2
"name": "磁铜",
3
"description": "高能带电物质,用作磁轨工业材料",
4
"type": "material",
5
"alwaysUnlocked":true,
6
"color": "#6a5acd",
7
"explosiveness": 0,
8
"hardness": 0.1,
9
"radioactivity": 0,
10
"flammability": 0,
11
"charge": 5,
12
"cost": 0
13
}
@@ -0,0 +1,69 @@
1
{
2
"name": "攻击型UAV",
3
"description": "小型无人机,可以继续快速攻击",
4
"research": "磁铜工业",
5
"flying":true,
6
"speed": 4,
7
"accel":2,
8
"hitSize":10,
9
"engineOffset":4,
10
"engineSize":0,
11
"itemCapacity": 50,
12
"commandLimit": 16,
13
"hovering": true,
14
"trailLength": 25
15
"trailX": 6
16
"trailY": -5
17
"trailScl": 2.1
18
"rotate": true,
19
"health": 100,
20
"armor": 2,
21
"weapons":[{
22
"name": "磁游",
23
"mirror": false,
24
"shooY": 10,
25
"shooX": 0,
26
"x": 0,
27
"y": 0,
28
"rotateSpeed": 10,
29
"rotateShooting": false,
30
"top": true,
31
"reload": 20,
32
"recoil": 1,
33
"rotate": true,
34
"inaccuracy": 10,
35
"shootSound": "laser",
36
"chargeBeginEffect": "lancerLaserChargeBegin"
37
"occlusion": 1,
38
"width": 3,
39
"shots": 1,
40
"bullet":{
41
"type": "meltdownLaser",
42
"damage": 6,
43
"sideAngle": 15,
44
"sideWidth": 0.5,
45
"sideLength": 15,
46
"width": 4,
47
"speed":3,
48
"length": 5,
49
"lifetime":60,
50
"lightColor": "4169E1FF",
51
"backColor": "4169E1",
52
"frontColor": "FFFFFF",
53
"hitTiles": true,
54
"collidesTiles": true,
55
"collidesTeam": false,
56
"collidesAir": true,
57
"collides": true,
58
"keepVelocity": true,
59
"lightningDamage":2,
60
"lightningColor": 6495EDFF,
61
"lightning":4,
62
"lightningLength":5,
63
"homingPower":1,
64
"homingRange":10,
65
"shootEffect": "shockwave"
66
},
67
}
68
]
69
}
@@ -0,0 +1,65 @@
1
{
2
"name": "攻击型UAV",
3
"description": "小型无人机,可以继续快速攻击",
4
"research": "磁铜工业",
5
"flying":true,
6
"speed": 4,
7
"accel":2,
8
"hitSize":10,
9
"engineOffset":4,
10
"engineSize":0,
11
"itemCapacity": 50,
12
"commandLimit": 16,
13
"hovering": true,
14
"rotate": true,
15
"health": 100,
16
"armor": 2,
17
"weapons":[{
18
"name": "磁游",
19
"mirror": false,
20
"shooY": 10,
21
"shooX": 0,
22
"x": 0,
23
"y": 0,
24
"rotateSpeed": 10,
25
"rotateShooting": false,
26
"top": true,
27
"reload": 20,
28
"recoil": 1,
29
"rotate": true,
30
"inaccuracy": 10,
31
"shootSound": "laser",
32
"chargeBeginEffect": "lancerLaserChargeBegin"
33
"occlusion": 1,
34
"width": 3,
35
"shots": 1,
36
"bullet":{
37
"type": "meltdownLaser",
38
"damage": 6,
39
"sideAngle": 15,
40
"sideWidth": 0.5,
41
"sideLength": 15,
42
"width": 4,
43
"speed":3,
44
"length": 5,
45
"lifetime":60,
46
"lightColor": "4169E1FF",
47
"backColor": "4169E1",
48
"frontColor": "FFFFFF",
49
"hitTiles": true,
50
"collidesTiles": true,
51
"collidesTeam": false,
52
"collidesAir": true,
53
"collides": true,
54
"keepVelocity": true,
55
"lightningDamage":2,
56
"lightningColor": 6495EDFF,
57
"lightning":4,
58
"lightningLength":5,
59
"homingPower":1,
60
"homingRange":10,
61
"shootEffect": "shockwave"
62
},
63
}
64
]
65
}
@@ -0,0 +1,192 @@
1
{
2
"type": "mech",
3
"name": "柄权",
4
"description": "陆地战斗单位,发射电流爆裂弹和众多子弹",
5
"research": "单位重构工厂V3",
6
"flying":false,
7
"speed":0.3
8
"hitSize":20
9
"health": 9500
10
"itemCapacity":120
11
"armor": 10
12
"legCount":2
13
"canDrown":false
14
"research":{
15
"parent":"银枪",
16
"requirements":[
17
{"item":"copper","amount":20000}
18
{"item":"lead","amount":15000}
19
{"item":"graphite","amount":8000}
20
{"item":"silicon","amount":6000}
21
]},
22
"weapons":[{
23
"name": "电离炮",
24
"mirror": true,
25
"shootY": 10,
26
"shootX": 0,
27
"x": -15,
28
"y": 0,
29
"rotateSpeed": 5,
30
"reload": 30,
31
"recoil": 4,
32
"inaccuracy": 0,
33
"occlusion": 1,
34
"width": 3,
35
"shots": 3,
36
"shotDelay": 5,
37
"bullet":{
38
"type":"BasicBulletType",
39
"damage": 41,
40
"speed": 5,
41
"pierce": false,
42
"lifetime": 70,
43
"width": 16,
44
"length": 20,
45
"height": 20,
46
"hitSize": 4,
47
"drawSize": 40,
48
"drag": 0,
49
"backColor": "0000ff",
50
"frontColor": "0000ff",
51
"hitTiles": true,
52
"collidesTiles": true,
53
"collidesTeam": false,
54
"collidesAir": true,
55
"collides": true,
56
"keepVelocity": true,
57
"fragBullets": 3,
58
"lightningDamage": 12,
59
"lightning": 4,
60
"lightningLength": 8,
61
},
62
},
63
{
64
"name": "机枪副炮",
65
"mirror": true,
66
"shooY": 10,
67
"shooX": 0,
68
"x": -5,
69
"y": 4,
70
"rotateSpeed": 5,
71
"reload": 10,
72
"recoil": 1,
73
"inaccuracy": 0,
74
"occlusion": 1,
75
"rotate": true,
76
"width": 3,
77
"shots": 1,
78
"bullet":{
79
"type":"BasicBulletType",
80
"damage":10,
81
"speed":4,
82
"pierce":false,
83
"lifetime":87.5,
84
"bulletWidth":8,
85
"bulletHeight":12,
86
"hitSize":4,
87
"drawSize":40,
88
"drag":0,
89
"hitTiles":true,
90
"collidesTiles":true,
91
"collidesTeam":false,
92
"collidesAir":true,
93
"collides":true,
94
"keepVelocity":true,
95
"fragBullets":3,
96
},
97
},
98
{
99
"name": "电离投射副炮",
100
"mirror": true,
101
"shooY": 10,
102
"shooX": 0,
103
"x": -8,
104
"y": -5,
105
"rotateSpeed": 5,
106
"reload": 20,
107
"recoil": 1,
108
"inaccuracy": 0,
109
"occlusion": 1,
110
"rotate": true,
111
"width": 3,
112
"shots": 1,
113
"bullet":{
114
"type":"ArtilleryBulletType",
115
"damage":5,
116
"splashDamage":22,
117
"splashDamageRadius":25,
118
"speed":3,
119
"hitEffect": "blastExplosion",
120
"pierce":false,
121
"lifetime":116.7,
122
"bulletWidth":8,
123
"bulletHeight":12,
124
"hitSize":4,
125
"drawSize":40,
126
"drag":0,
127
"backColor":"0000ff",
128
"frontColor":"0000ff",
129
"hitTiles": "true:,
130
"keepVelocity": "false",
131
"collidesTiles": "false",
132
"collides": "false",
133
"collidesAir": "false",
134
"fragBullets":2,
135
"fragBullet":{
136
"type": "LightningBulletType",
137
"damage": 9,
138
"sideAngle": 15,
139
"sideWidth": 0.5,
140
"sideLength": 15,
141
"width": 15,
142
"height": 15,
143
"lightningLength": 8,
144
}
145
},
146
},
147
{
148
"name": "电离导弹副炮",
149
"mirror": true,
150
"shooY": 10,
151
"shooX": 0,
152
"x": -12,
153
"y": -7,
154
"rotateSpeed": 5,
155
"reload": 20,
156
"recoil": 1,
157
"inaccuracy": 0,
158
"occlusion": 1,
159
"rotate": true,
160
"width": 3,
161
"shots": 1,
162
"shootSound": "missile",
163
"bullet":{
164
"type":"MissileBulletType",
165
"damage":12,
166
"splashDamage":15,
167
"splashDamageRadius":25,
168
"speed":4,
169
"hitEffect": "flakExplosion",
170
"pierce":false,
171
"lifetime":87.5,
172
"bulletWidth":8,
173
"bulletHeight":12,
174
"hitSize":4,
175
"drawSize":40,
176
"drag":0,
177
"backColor":"0000ff",
178
"frontColor":"0000ff",
179
"hitTiles":true,
180
"collidesTiles":true,
181
"collidesTeam":false,
182
"collidesAir":true,
183
"collides":true,
184
"keepVelocity":true,
185
"fragBullets":2,
186
"lightningDamage": 9,
187
"lightning": 2,
188
"lightningLength": 8,
189
},
190
},
191
]
192
}
@@ -0,0 +1,69 @@
1
{
2
"name": "攻击型UAV",
3
"description": "小型无人机,可以继续快速攻击",
4
"research": "磁铜工业",
5
"flying":true,
6
"speed": 4,
7
"accel":2,
8
"hitSize":10,
9
"engineOffset":4,
10
"engineSize":0,
11
"itemCapacity": 50,
12
"commandLimit": 16,
13
"hovering": true,
14
"trailLength": 25
15
"trailX": 6
16
"trailY": -5
17
"trailScl": 2.1
18
"rotate": true,
19
"health": 100,
20
"armor": 2,
21
"weapons":[{
22
"name": "磁游",
23
"mirror": false,
24
"shooY": 10,
25
"shooX": 0,
26
"x": 0,
27
"y": 0,
28
"rotateSpeed": 10,
29
"rotateShooting": false,
30
"top": true,
31
"reload": 20,
32
"recoil": 1,
33
"rotate": true,
34
"inaccuracy": 10,
35
"shootSound": "laser",
36
"chargeBeginEffect": "lancerLaserChargeBegin"
37
"occlusion": 1,
38
"width": 3,
39
"shots": 1,
40
"bullet":{
41
"type": "meltdownLaser",
42
"damage": 6,
43
"sideAngle": 15,
44
"sideWidth": 0.5,
45
"sideLength": 15,
46
"width": 4,
47
"speed":3,
48
"length": 5,
49
"lifetime":60,
50
"lightColor": "4169E1FF",
51
"backColor": "4169E1",
52
"frontColor": "FFFFFF",
53
"hitTiles": true,
54
"collidesTiles": true,
55
"collidesTeam": false,
56
"collidesAir": true,
57
"collides": true,
58
"keepVelocity": true,
59
"lightningDamage":2,
60
"lightningColor": 6495EDFF,
61
"lightning":4,
62
"lightningLength":5,
63
"homingPower":1,
64
"homingRange":10,
65
"shootEffect": "shockwave"
66
},
67
}
68
]
69
}
@@ -0,0 +1,69 @@
1
{
2
"name": "测试",
3
"description": "小型无人机,可以继续快速攻击",
4
"research": "磁铜工业",
5
"flying":true,
6
"speed": 4,
7
"accel":2,
8
"hitSize":10,
9
"engineOffset":4,
10
"engineSize":0,
11
"itemCapacity": 50,
12
"commandLimit": 16,
13
"hovering": true,
14
"trailLength": 25
15
"trailX": 6
16
"trailY": -5
17
"trailScl": 2.1
18
"rotate": true,
19
"health": 100,
20
"armor": 2,
21
"weapons":[{
22
"name": "磁游",
23
"mirror": false,
24
"shooY": 10,
25
"shooX": 0,
26
"x": 0,
27
"y": 0,
28
"rotateSpeed": 10,
29
"rotateShooting": false,
30
"top": true,
31
"reload": 20,
32
"recoil": 1,
33
"rotate": true,
34
"inaccuracy": 10,
35
"shootSound": "laser",
36
"chargeBeginEffect": "lancerLaserChargeBegin"
37
"occlusion": 1,
38
"width": 3,
39
"shots": 1,
40
"bullet":{
41
"type": "meltdownLaser",
42
"damage": 6,
43
"sideAngle": 15,
44
"sideWidth": 0.5,
45
"sideLength": 15,
46
"width": 4,
47
"speed":3,
48
"length": 5,
49
"lifetime":60,
50
"lightColor": "4169E1FF",
51
"backColor": "4169E1",
52
"frontColor": "FFFFFF",
53
"hitTiles": true,
54
"collidesTiles": true,
55
"collidesTeam": false,
56
"collidesAir": true,
57
"collides": true,
58
"keepVelocity": true,
59
"lightningDamage":2,
60
"lightningColor": 6495EDFF,
61
"lightning":4,
62
"lightningLength":5,
63
"homingPower":1,
64
"homingRange":10,
65
"shootEffect": "shockwave"
66
},
67
}
68
]
69
}
@@ -0,0 +1,63 @@
1
{
2
"type": "legs",
3
"name": "磁爆",
4
"description": "类自爆单位,可在自身周围爆发高伤害的电磁脉冲",
5
"research":"磁铜工业",
6
"flying":false,
7
"speed":3
8
"hitSize":5
9
"health": 250
10
"itemCapacity":0
11
"rotateSpeed": 30,
12
"armor": 3
13
"legCount": 6,
14
"legLength": 7,
15
"legBaseOfset": 360,
16
"legMoveSpace": 1.3,
17
"legTrns": 1.0,
18
"hovering": true,
19
"allowLegStep": true,
20
"canDrown":true
21
"weapons":[{
22
"name": "爆破",
23
"mirror": false,
24
"shootY": 0,
25
"shootX": 0,
26
"x": 0,
27
"y": 0,
28
"rotateSpeed": 30,
29
"reload": 50,
30
"recoil": 0,
31
"inaccuracy": 0,
32
"occlusion": 1,
33
"width": 3,
34
"shots": 1,
35
"bullet":{
36
"type":"ArtilleryBulletType",
37
"damage": 20,
38
"speed": 1,
39
"pierce": true,
40
"lifetime":10,
41
"width": 0.01,
42
"length": 0,
43
"height": 0,
44
"hitSize": 20,
45
"drawSize": 60,
46
"drag": 0,
47
"backColor": "6495ED",
48
"frontColor": "6495ED",
49
"hitTiles": true,
50
"lightningDamage":5,
51
"lightningColor": 6495EDFF,
52
"lightning":50,
53
"lightningLength":15,
54
"collidesTiles": true,
55
"collidesTeam": false,
56
"collidesAir": true,
57
"collides": true,
58
"keepVelocity": true,
59
"fragBullets": 3
60
}
61
}
62
]
63
}
@@ -0,0 +1,63 @@
1
{
2
"type": "legs",
3
"name": "磁爆",
4
"description": "类自爆单位,可在自身周围爆发高伤害的电磁脉冲",
5
"research":"磁铜工业",
6
"flying":false,
7
"speed":3
8
"hitSize":5
9
"health": 400
10
"itemCapacity":0
11
"rotateSpeed": 30,
12
"armor": 3
13
"legCount": 6,
14
"legLength": 7,
15
"legBaseOfset": 360,
16
"legMoveSpace": 1.3,
17
"legTrns": 1.0,
18
"hovering": true,
19
"allowLegStep": true,
20
"canDrown":true
21
"weapons":[{
22
"name": "爆破",
23
"mirror": false,
24
"shootY": 0,
25
"shootX": 0,
26
"x": 0,
27
"y": 0,
28
"rotateSpeed": 30,
29
"reload": 50,
30
"recoil": 0,
31
"inaccuracy": 0,
32
"occlusion": 1,
33
"width": 3,
34
"shots": 1,
35
"bullet":{
36
"type":"ArtilleryBulletType",
37
"damage": 20,
38
"speed": 1,
39
"pierce": true,
40
"lifetime":10,
41
"width": 0.01,
42
"length": 0,
43
"height": 0,
44
"hitSize": 20,
45
"drawSize": 60,
46
"drag": 0,
47
"backColor": "6495ED",
48
"frontColor": "6495ED",
49
"hitTiles": true,
50
"lightningDamage":5,
51
"lightningColor": 6495EDFF,
52
"lightning":50,
53
"lightningLength":15,
54
"collidesTiles": true,
55
"collidesTeam": false,
56
"collidesAir": true,
57
"collides": true,
58
"keepVelocity": true,
59
"fragBullets": 3
60
}
61
}
62
]
63
}
@@ -0,0 +1,61 @@
1
{
2
"name": "磁铜UAV",
3
"description": "小型无人机,使用短程激光",
4
"research": "磁铜工业",
5
"flying":true,
6
"speed": 3,
7
"hitSize":10,
8
"engineOffset":4,
9
"engineSize":0,
10
"itemCapacity": 50,
11
"commandLimit": 16,
12
"rotate": true,
13
"health": 100,
14
"armor": 2,
15
"weapons":[{
16
"name": "磁游",
17
"mirror": false,
18
"shooY": 10,
19
"shooX": 0,
20
"x": 0,
21
"y": 0,
22
"rotateSpeed": 10,
23
"reload": 20,
24
"recoil": 1,
25
"rotate": true,
26
"inaccuracy": 10,
27
"shootSound": "laser",
28
"chargeBeginEffect": "lancerLaserChargeBegin"
29
"occlusion": 1,
30
"width": 3,
31
"shots": 1,
32
"bullet":{
33
"type": "meltdownLaser",
34
"damage": 6,
35
"sideAngle": 15,
36
"sideWidth": 0.5,
37
"sideLength": 15,
38
"width": 4,
39
"speed":3,
40
"length": 5,
41
"lifetime":60,
42
"lightColor": "4169E1FF",
43
"backColor": "4169E1",
44
"frontColor": "FFFFFF",
45
"hitTiles": true,
46
"collidesTiles": true,
47
"collidesTeam": false,
48
"collidesAir": true,
49
"collides": true,
50
"keepVelocity": true,
51
"lightningDamage":2,
52
"lightningColor": 6495EDFF,
53
"lightning":4,
54
"lightningLength":5,
55
"homingPower":1,
56
"homingRange":10,
57
"shootEffect": "shockwave"
58
},
59
}
60
]
61
}
@@ -0,0 +1,64 @@
1
{
2
"name": "辅助型UAV",
3
"description": "小型无人机,可以治疗修复和建造建筑,可以挖矿",
4
"research": "磁铜工业",
5
"flying":true,
6
"speed": 4,
7
"accel":2,
8
"hitSize":10,
9
"engineOffset":4,
10
"engineSize":0,
11
"repairRadius":110
12
"repairSpeed":1.2
13
"itemCapacity": 50,
14
"commandLimit": 16,
15
"rotate": true,
16
"lowAltitude": true,
17
"buildSpeed": 1.2,
18
"payloadCapacity":100,
19
"mineSpeed":4,
20
"mineTier":4,
21
"health": 100,
22
"armor": 2,
23
"weapons":[{
24
"name": "磁感",
25
"mirror": true,
26
"shooY": 10,
27
"shooX": 100,
28
"x": -3,
29
"y": 0,
30
"reload": 20,
31
"recoil": 1,
32
"inaccuracy": 0,
33
"shootSound": "laser",
34
"chargeBeginEffect": "lancerLaserChargeBegin"
35
"occlusion": 1,
36
"width": 3,
37
"shots": 1,
38
"bullet":{
39
"type": "ArtilleryBulletType",
40
"damage": 6,
41
"sideAngle": 15,
42
"sideWidth": 0.5,
43
"sideLength": 15,
44
"width": 4,
45
"speed":3,
46
"length": 5,
47
"lifetime":120,
48
"shotDelay":2,
49
"backColor": "00FF00",
50
"healPercent":2,
51
"frontColor": "00FF00",
52
"hitTiles": true,
53
"collidesTiles": true,
54
"collidesTeam": true,
55
"collidesAir": true,
56
"collides": true,
57
"homingPower":1,
58
"homingRange":200,
59
"keepVelocity": true,
60
"shootEffect": "shockwave"
61
},
62
}
63
]
64
}
@@ -0,0 +1,64 @@
1
{
2
"name": "辅助型UAV",
3
"description": "小型无人机,可以治疗修复和建造建筑,可以挖矿",
4
"research": "磁铜工业",
5
"flying":true,
6
"speed": 4,
7
"accel":2,
8
"hitSize":10,
9
"engineOffset":4,
10
"engineSize":0,
11
"repairRadius":110
12
"repairSpeed":1.2
13
"itemCapacity": 50,
14
"commandLimit": 16,
15
"rotate": true,
16
"lowAltitude": true,
17
"buildSpeed": 1.2,
18
"payloadCapacity":100,
19
"mineSpeed":4,
20
"mineTier":4,
21
"health": 100,
22
"armor": 2,
23
"weapons":[{
24
"name": "磁感",
25
"mirror": true,
26
"shooY": 10,
27
"shooX": 10,
28
"x": -3,
29
"y": 0,
30
"reload": 20,
31
"recoil": 1,
32
"inaccuracy": 0,
33
"shootSound": "laser",
34
"chargeBeginEffect": "lancerLaserChargeBegin"
35
"occlusion": 1,
36
"width": 3,
37
"shots": 1,
38
"bullet":{
39
"type": "ArtilleryBulletType",
40
"damage": 6,
41
"sideAngle": 15,
42
"sideWidth": 0.5,
43
"sideLength": 15,
44
"width": 4,
45
"speed":3,
46
"length": 5,
47
"lifetime":60,
48
"shotDelay":2,
49
"backColor": "00FF00",
50
"healPercent":2,
51
"frontColor": "00FF00",
52
"hitTiles": true,
53
"collidesTiles": true,
54
"collidesTeam": true,
55
"collidesAir": true,
56
"collides": true,
57
"homingPower":1,
58
"homingRange":200,
59
"keepVelocity": true,
60
"shootEffect": "shockwave"
61
},
62
}
63
]
64
}
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@@ -0,0 +1,7 @@
1
{
2
name:磁铜工业
3
author:XFEstudio
4
"description":"[purple]磁铜工业,适合度过前期,以及为后期增加各类工厂工业制造模块,方便传输,增加新炮塔及工厂,全工业基于磁铜,持续测试中"
5
version:"BE_2.35"
6
minGameVersion:136
7
}
@@ -0,0 +1,7 @@
1
{
2
name:磁铜工业
3
author:XFEstudio
4
"description":"[purple]磁铜工业,适合度过前期,以及为后期增加各类工厂工业制造模块,方便传输,增加新炮塔及工厂,全工业基于磁铜,持续测试中"
5
version:"BE_2.24"
6
minGameVersion:133
7
}
@@ -0,0 +1,4 @@
1
2
require("units/辅助型UAV");
3
4
this.window = this;
@@ -0,0 +1,4 @@
1
2
require("units/辅助性UAV");
3
4
this.window = this;
@@ -0,0 +1,7 @@
1
2
var 辅助型UAV = extendContent(UnitType, '辅助型UAV', {});
3
辅助型UAV.defaultController = prov(() => extend(BuilderAI, {}));
4
辅助型UAV.drawShields = false;
5
辅助型UAV.abilities.add( new RepairFieldAbility(20, 60, 80));
6
辅助型UAV.constructor = prov(() => extend(UnitTypes.poly.constructor.get().class, {}));
7
@@ -0,0 +1,7 @@
1
2
var 辅助型UAV = extendContent(UnitType, '辅助型UAV', {});
3
辅助型UAV.defaultController = prov(() => extend(BuilderAI, {}));
4
辅助型UAV.drawShields = false;
5
辅助型UAV.abilities.add( new RepairFieldAbility(25, 1, 120));
6
辅助型UAV.constructor = prov(() => extend(UnitTypes.poly.constructor.get().class, {}));
7
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