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138 个文件 +1865 -0
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Added cl/光束射击炮.hjson +44 -0
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1 {
2 type:PowerTurret
3 name:光束射击炮
4 description:发射高速追踪修复光束弹
5 health:1550
6 range:265
7 reloadTime:13
8 shots:2
9 shotWidth:5
10 restitution:1
11 inaccuracy:0
12 size:2
13 alternate:true
14 requirements:[copper/85
15 lead/120
16 silicon/90
17 graphite/45
18 ]
19 category:turret
20 research:电流射击炮
21 powerUse:4.6
22 shootType:{
23 type: LaserBoltBulletType
24 damage: 21
25 speed:11
26 pierce:false
27 lifetime:27
28 width:3
29 length:3
30 height:4
31 hitSize:3
32 drawSize:40
33 drag:0
34 hitTiles:true
35 collidesTiles:true
36 collidesTeam:false
37 collidesAir:true
38 collides:true
39 keepVelocity:true
40 homingPower:1.1
41 healPercent: 2
42 collidesTeam: true
43 },
44 }
Added cl/电流射击炮.hjson +42 -0
@@ -0,0 +1,42 @@
1 {
2 type:PowerTurret
3 name:电流射击炮
4 description:用电发射能量弹
5 health:390
6 range:180
7 reloadTime:30
8 shots:3
9 restitution:1
10 inaccuracy:0
11 size:1
12 canHeal:true
13 retreatPercent:1
14 requirements:[copper/25
15 lead/50
16 silicon/10
17 graphite/30]
18 category:turret
19 research:双管炮-强化
20 powerUse:2.2
21 burstSpacing:2
22 shootType:{
23 type: LaserBoltBulletType
24 damage: 15
25 speed:4
26 pierce:false
27 lifetime:60
28 width:3
29 length:3
30 height:4
31 hitSize:3
32 drawSize:40
33 drag:0
34 hitTiles:true
35 collidesTiles:true
36 collidesTeam:false
37 collidesAir:true
38 collides:true
39 keepVelocity:true
40 fragBullets:6
41 }
42 }
Added content/blocks/巨浪电离合成厂.hjson +29 -0
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1
2 name: 巨浪电离合成厂
3 description: 输入磁铜和铜,利用电离能融合成巨浪合金
4 type: GenericCrafter
5 health:600
6 itemCapacity:10
7 size:3
8 hasItems: true
9 alwaysUnlocked: true
10 outputItem: surge-alloy/2
11 craftTime:20
12 research:磁铜聚合工厂
13 consumes: {
14 power:3
15 items: {
16 items: [
17 copper/6
18 磁铜/2
19 ]
20 }
21 }
22 requirements:[copper/350
23 磁铜/100
24 titanium/50
25 ]
26 craftEffect: smeltsmoke
27 category: crafting
28 idleSound: respawning
29 idleSoundVolume: 0.5
Added content/blocks/巨浪磁铜加聚工厂.hjson +29 -0
@@ -0,0 +1,29 @@
1
2 name: 巨浪磁铜加聚工厂
3 description: 输入磁铜和巨浪合金,经过辐散聚合后,产生磁涌合金
4 type: GenericCrafter
5 health:800
6 itemCapacity:10
7 size:3
8 hasItems: true
9 alwaysUnlocked: true
10 outputItem: 磁涌合金/1
11 craftTime:20
12 research:磁铜聚合工厂
13 consumes: {
14 power:5
15 items: {
16 items: [
17 磁铜/5
18 surge-alloy/1
19 ]
20 }
21 }
22 requirements:[copper/400
23 磁铜/150
24 titanium/100
25 ]
26 craftEffect: smeltsmoke
27 category: crafting
28 idleSound: respawning
29 idleSoundVolume: 0.5
Added content/blocks/强磁轨道炮.hjson +82 -0
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1 {
2 type:CoolTurret
3 type:ItemTurret
4 type:PowerTurret
5 name:强磁轨道炮
6 description:穿刺轨道炮,充能时间长,对路径上的主要目标造成巨量伤害,对周围单位产生溅射连锁伤害
7 health:6000
8 range:1200
9 alwaysUnlocked: true
10 reload:700
11 shots:1
12 "restitution": 0.01,
13 "recoil": 10,
14 "recoilAmount": 5,
15 shake:8
16 inaccuracy:0
17 size:4
18 minRange:100
19 shootSound :"laser"
20 shootEffect:"lancerLaserShoot"
21 coolantUsage:1
22 coolantMultiplier:1
23 canOverdrive:true
24 cooldown:0.01
25 "rotateSpeed": 0.5,
26 firingMoveFract:1
27 smokeEffect: "lightningShoot"
28 heatColor:DC143C
29 research: 磁铜工业
30 alternate:false
31 requirements:[copper/2000
32 磁铜/600
33 titanium/300
34 ]
35 category:turret
36 shootType:{
37 type: meltdownLaser
38 damage: 4000
39 speed:5
40 pierce:true
41 lifetime:200
42 width:30
43 length:20
44 height:400
45 recoil:5
46 restitution:0.01,
47 hitSize:50
48 hitShake:4
49 knockback:0.5
50 "lightColor": 4169E1FF,
51 "incendChance": 100,
52 "incendSpread": 100,
53 "incendAmount": 200,
54 "despawnEffect": "smokeCloud",
55 "smokeEffect": "none",
56 "collidesTeam": "true",
57 "backColor": "4169E1",
58 "frontColor": "6495ED",
59 drawSize:60
60 drag:0
61 hitTiles:true
62 collidesTiles:true
63 collidesTeam:false
64 collidesAir:true
65 collides:true
66 keepVelocity:true
67 "lightningDamage":1000,
68 "lightningColor": 6495EDFF,
69 "lightning":20,
70 "lightningLength":30,
71 "chargeEffect": {
72 "type": "MultiEffect",
73 "effects": [
74 "lancerLaserCharge",
75 "none"
76 ]
77 },
78 },
79 consumes: {
80 power: 200
81 }
82 }
Added content/blocks/电离辐散塔.hjson +16 -0
@@ -0,0 +1,16 @@
1 {
2 "description": "使用高能磁铜制成的辐散塔,通过内部的高能磁铜激发大范围电磁电离辐射场来远距离输电",
3 "requirements": [copper/300
4 磁铜/80
5 磁涌合金/150
6 ],
7 "laserRange": 60,
8 "maxNodes": 90,
9 alwaysUnlocked: true
10 "size": 3,
11 "type": "PowerNode",
12 "name": "电离辐散塔",
13 research: 磁铜相生电机
14 "category": "power"
15 }
16
Added content/blocks/硅提取厂.hjson +21 -0
@@ -0,0 +1,21 @@
1 {
2 name:硅提取厂
3 description:从钻取的石头中利用高能电离场提取和精炼硅
4 type:GenericCrafter
5 health:350
6 itemCapacity:50
7 size:2
8 hasItems:true
9 outputItem:silicon/1
10 craftTime:20
11 research:煤生成器
12 consumes: {
13 power:3
14 }
15 requirements:[copper/250
16 磁铜/100]
17 craftEffect: lightningShoot
18 category:crafting
19 idleSound:respawning
20 idleSoundVolume:0.5
21 }
Added content/blocks/磁生转化器.hjson +19 -0
@@ -0,0 +1,19 @@
1 {
2 "type": "ItemSource",
3 "name": "磁生转化器",
4 "description": "",
5 "health":5000,
6 "size":3,
7 consumes: {
8 }
9 "requirements": [
10 磁铜/20000
11 磁涌合金/10000
12 ],
13 "configurable":true,
14 "posConfig":true,
15 "category": "distribution",
16 "buildVisibility":"shown",
17 "outlineColor":"6495ED",
18 "research":磁铜四向通道
19 }
Added content/blocks/磁离.hjson +48 -0
@@ -0,0 +1,48 @@
1 {
2 type:PowerTurret
3 name:磁离
4 description:射出高能磁能,对路径上被击中的敌人造成范围伤害
5 health:2000
6 size:2
7 shots:1
8 inaccuracy:0
9 recoil:1
10 restitution:1
11 range:400
12 reload:40
13 requirements:[copper/300
14 磁铜/100
15 ]
16 category:turret
17 research:磁铜工业
18 spread:8
19 shootSound:shotgun
20 shootType:{
21 type: "LaserBulletType",
22 "damage": 80,
23 "sideAngle": 60,
24 "sideWidth": 20,
25 "sideLength": 30,
26 drawSize:30
27 hitTiles:true
28 collidesTiles:true
29 collidesTeam:false
30 collidesAir:true
31 collides:true
32 hitSize:30
33 pierce:true
34 "width": 30,
35 "length": 450,
36 "shootEffect": "shockwave"
37 "lightningDamage":20,
38 "lightningColor": 6495EDFF,
39 "lightning":3,
40 "lightningLength":5,
41 "backColor": "4169E1",
42 "frontColor": "6495ED",
43 "lightColor": 4169E1FF,
44 }
45 consumes: {
46 power: 5
47 }
48 }
Added content/blocks/磁融.hjson +43 -0
@@ -0,0 +1,43 @@
1 {
2 type:CoolTurret
3 type:LaserTurret
4 name:磁融
5 description:强力的电磁光束熔融敌方单位
6 health:2500
7 range:200
8 reload:100
9 recoil:1
10 shots:1
11 size:3
12 restitution:4
13 firingMoveFract:1
14 shootDuration:500
15 shootType:{
16 type: ContinuousLaserBulletType,
17 lifetime: 200,
18 drawSize: 100,
19 damage: 80,
20 length: 200,
21 width:15,
22 despawnEffect: smokeCloud,
23 smokeEffect: none,
24 collidesTeam": true,
25 backColor: 4169E1,
26 trailColor:EA8878FF,
27 lightColor: 4169E1FF,
28 frontColor: 6495ED,
29 },
30 requirements:[copper/500
31 磁铜/300
32 titanium/300
33 ]
34 category:turret
35 research:磁铜工业
36 consumes: {
37 power: 10,
38 coolant: {
39 amount: 0.2,
40 optional: true
41 }
42 }
43 }
Added content/blocks/磁裂.hjson +63 -0
@@ -0,0 +1,63 @@
1 {
2 type:PowerTurret
3 name:磁裂
4 description:发射高能穿刺磁球
5 health:1000
6 size:1
7 shots:1
8 inaccuracy:0
9 recoil:1
10 restitution:1
11 range:200
12 reload:30
13 requirements:[copper/50
14 磁铜/10
15 ]
16 category:turret
17 research:磁铜工业
18 spread:8
19 shootSound:laser
20 shootType:{
21 type: "ArtilleryBulletType",
22 "damage": 12,
23 "sideAngle": 5,
24 "sideWidth": 10,
25 "sideLength": 10,
26 "speed":3,
27 "lifetime":100,
28 drawSize:20
29 hitTiles:true
30 collidesTiles:true
31 collidesTeam:false
32 collidesAir:true
33 collides:true
34 "fragVelocityMin":4
35 "fragVelocityMax":6
36 hitSize:30
37 pierce:true
38 "width": 15,
39 "length": 6,
40 "lightningDamage":5,
41 "lightningColor": 6495EDFF,
42 "lightning":4,
43 "lightningLength":4,
44 "backColor": "4169E1",
45 "frontColor": "6495ED",
46 "lightColor": 4169E1FF,
47 "fragBullets":3,
48 "fragBullet":{
49 "type": "LightningBulletType",
50 "damage": 8,
51 "sideAngle": 15,
52 "sideWidth": 0.5,
53 "sideLength": 15,
54 "lightningColor": 6495EDFF,
55 "width": 15,
56 "height": 11,
57 "lightningLength": 8,
58 }
59 }
60 consumes: {
61 power: 0.5
62 }
63 }
Added content/blocks/磁轨冲击钻头.hjson +31 -0
@@ -0,0 +1,31 @@
1 {
2 name:磁轨冲击钻头
3 description:利用磁轨,发射巨量能量熔融矿脉,内部自带小型仓库
4 type:Drill
5 tier:100
6 health:1500
7 drillTime:20
8 alwaysUnlocked: true
9 drawMineItem:false
10 itemCapacity:500
11 size:4
12 rotateSpeed:10
13 warmupSpeed:0.015
14 drawRim:true
15 research:磁铜工业
16 heatColor:00fa9a
17 consumes:{
18 power:5
19 liquid:{
20 liquid: water
21 amount: 0.01
22 optional: true
23 booster: true
24 }
25 }
26 liquidBoostIntensity:5.0
27 requirements:[copper/1000
28 磁铜/300
29 ]
30 category:production
31 }
Added content/blocks/磁轨石油钻探机.hjson +24 -0
@@ -0,0 +1,24 @@
1 {
2 "type": "SolidPump",
3 "name": "磁轨石油钻探机",
4 "description": "以巨量的能量轰击地脉,通过裂缝萃取石油",
5 "size":2,
6 "health":240
7 "liquidCapacity":30,
8 "hasLiquids": true,
9 "alwaysUnlocked": true,
10 "pumpAmount":0.1
11 "hasPower":true,
12 rotateSpeed:6
13 "result":"oil",
14 "updateEffect":"smeltsmoke",
15 "consumes":{
16 "power": 0.8
17 },
18 "drillTime": 18,
19 requirements:[copper/150
20 磁铜/20
21 ]
22 "category": "production",
23 research: 磁轨冲击钻头
24 }
Added content/blocks/磁铜UAV工厂.hjson +37 -0
@@ -0,0 +1,37 @@
1
2 name:磁铜UAV工厂
3 description:磁铜无人机基础工厂
4 type:UnitFactory
5 health:320
6 size:1
7 hasItems:true
8 research:air-factory
9 consumes:{
10 power:1
11 }
12 "plans":[
13
14 { "unit": "攻击型UAV", "time": 100, "requirements": [
15 { "item": "磁铜", "amount": 3}
16 ]
17 }
18
19 { "unit": "辅助型UAV", "time": 150, "requirements": [
20 { "item": "磁铜", "amount": 5}
21 ]
22 }
23
24 { "unit": "磁爆", "time": 50, "requirements": [
25 { "item": "磁铜", "amount": 1}
26 ]
27 }
28
29 //{ "unit": "测试", "time": 1000, "requirements": [
30 // { "item": "磁铜", "amount": 1}
31 // ]
32 //}
33
34 ]
35 requirements:[copper/100
36 磁铜/50]
37 category:units
Added content/blocks/磁铜UAV工厂.hjson.bak +37 -0
@@ -0,0 +1,37 @@
1
2 name:磁铜UAV工厂
3 description:磁铜无人机基础工厂
4 type:UnitFactory
5 health:320
6 size:1
7 hasItems:true
8 research:air-factory
9 consumes:{
10 power:1
11 }
12 "plans":[
13
14 { "unit": "攻击型UAV", "time": 100, "requirements": [
15 { "item": "磁铜", "amount": 3}
16 ]
17 }
18
19 { "unit": "辅助型UAV", "time": 150, "requirements": [
20 { "item": "磁铜", "amount": 5}
21 ]
22 }
23
24 { "unit": "磁爆", "time": 50, "requirements": [
25 { "item": "磁铜", "amount": 1}
26 ]
27 }
28
29 { "unit": "测试", "time": 1000, "requirements": [
30 { "item": "磁铜", "amount": 1}
31 ]
32 }
33
34 ]
35 requirements:[copper/100
36 磁铜/50]
37 category:units
Added content/blocks/磁铜合金墙.hjson.bak +20 -0
@@ -0,0 +1,20 @@
1 {
2 name:磁铜合金墙
3 description:磁铜合金墙,自动生成磁铜力场投影
4 type:ForceProjector
5 health:5000
6 size:2
7 hasItems:true
8 research:磁铜工业
9 consumesPower:false
10 radius:50
11 shieldHealth: 2400
12 phaseShieldBoost: 1600
13 cooldownNormal: 1.00
14 cooldownBrokenBase: 1.15
15 breakage:1200
16 basePowerDraw:0
17 requirements:[copper/150
18 磁铜/50]
19 category: defense
20 }
Added content/blocks/磁铜合金墙.hjsonbf +20 -0
@@ -0,0 +1,20 @@
1 {
2 name:磁铜合金墙
3 description:磁铜合金墙,自动生成磁铜力场投影
4 type:ForceProjector
5 health:5000
6 size:2
7 hasItems:true
8 research:磁铜工业
9 consumesPower:false
10 radius:50
11 shieldHealth: 2400
12 phaseShieldBoost: 1600
13 cooldownNormal: 0.95
14 cooldownBrokenBase: 1.15
15 breakage:1200
16 basePowerDraw:0
17 requirements:[copper/150
18 磁铜/50]
19 category: defense
20 }
Added content/blocks/磁铜四向通道.hjson +15 -0
@@ -0,0 +1,15 @@
1 {
2 name:磁铜四向通道
3 description: 利用铜磁传输,在几乎瞬间将物品输送至目的地,四面输送
4 type: Router
5 health:50
6 category: distribution
7 consumesPower:false
8 alwaysUnlocked: true
9 canOverdrive:false
10 itemCapacity:0
11 requirements:[copper/5
12 磁铜/1
13 ]
14 research: 磁铜工业
15 }
Added content/blocks/磁铜四向通道.hjson.bak +15 -0
@@ -0,0 +1,15 @@
1 {
2 name:磁铜四向通道
3 description: 利用铜磁传输,在几乎瞬间将物品输送至目的地,四面输送
4 type: Router
5 health:50
6 category: distribution
7 consumesPower:false
8 alwaysUnlocked: true
9 canoverdrive:false
10 itemCapacity:0
11 requirements:[copper/5
12 磁铜/1
13 ]
14 research: 磁铜工业
15 }
Added content/blocks/磁铜工业.hjson +9 -0
@@ -0,0 +1,9 @@
1 type:Wall
2 name:磁铜工业
3 health:0
4 description:"磁铜工业的科技树"
5 size:1
6 "buildVisibility": "sandboxOnly"
7 alwaysUnlocked: true
8 research:core-shard
9 requirements:[]
Added content/blocks/磁铜相生电机.hjson +26 -0
@@ -0,0 +1,26 @@
1 {
2 type:PowerGenerator
3 name:磁铜相生电机
4 description:输入高能的磁铜以产生大量电力
5 size:2
6 health:500
7 hasItems:true
8 hasLiquids:false
9 powerProduction:25
10 minItemEfficiency:1
11 alwaysUnlocked: true
12 itemDuration:150
13 consumes:{
14 items:{
15 items:[
16 磁铜/1
17 ]
18 }
19 }
20 requirements:[copper/300
21 磁铜/50
22 ]
23 optional:true
24 category:power
25 research:铜相生电机
26 }
Added content/blocks/磁铜聚合工厂.hjson +28 -0
@@ -0,0 +1,28 @@
1 {
2 name: 磁铜聚合工厂
3 description: 输入铜,经过聚合后高能电离极化磁矩,使其附带高能电离磁场
4 type: GenericCrafter
5 health:250
6 itemCapacity:10
7 size:2
8 hasItems: true
9 outputItem: 磁铜/1
10 craftTime:30
11 research:磁铜工业
12 alwaysUnlocked: true
13 consumes: {
14 power:1.5
15 items: {
16 items: [
17 copper/5
18 ]
19 }
20 }
21 requirements:[copper/200
22 titanium/60
23 ]
24 craftEffect: smeltsmoke
25 category: crafting
26 idleSound: respawning
27 idleSoundVolume: 0.5
28 }
Added content/blocks/磁铜输出轨道.hjson +17 -0
@@ -0,0 +1,17 @@
1 {
2 "health": 60,
3 "size":1,
4 "speed": 0.0,
5 "solid": "true",
6 "update": "true",
7 "hasItems": "true",
8 "type":"Unloader",
9 alwaysUnlocked: true
10 "confugurable": "true",
11 "description": "利用磁轨从容器中获取物品",
12 "name":"磁铜输出轨道",
13 "requirements": [copper/80
14 磁铜/10
15 ],
16 research:磁铜四向通道
17 }
Added content/blocks/磁驱.h2json +17 -0
@@ -0,0 +1,17 @@
1 {
2 "type": "MassDriver",
3 "name": "磁驱",
4 "description": "利用磁驱产生的巨大能量驱动这个小型的物质驱动器",
5 "requirements": [
6 copper/250
7 磁驱/50
8 ],
9 "size": 1,
10 "itemCapacity": 25,
11 "range": 300,
12 "speed": 2,
13 "consumes": {
14 "power": 1
15 },
16 "research": "磁铜工业"
17 }
Added content/blocks/磁驱.hjson.bak +35 -0
@@ -0,0 +1,35 @@
1 {
2 "type": "MassDriver",
3 "name": "小型质量驱动器",
4 "description": "利用板制造出了更小的质量驱动器,使用方法与普通的一样。",
5 "requirements": [
6 { "item": "铜板", "amount": 30 },
7 { "item": "铅板", "amount": 30 },
8 { "item": "钛板", "amount": 30 },
9 { "item": "塑料", "amount": 30 },
10 { "item": "silicon", "amount": 60 }
11 ],
12 "size": 1,
13 "itemCapacity": 25,
14 "range": 150,
15 "speed": 1,
16 "consumes": {
17 "power": 0.25
18 },
19 "research": "高分子传送带桥"
20 }
21
22
23
24
25 /*
26
27 massDriver = new MassDriver("mass-driver"){{
28 requirements(Category.distribution, with(Items.titanium, 125, Items.silicon, 75, Items.lead, 125, Items.thorium, 50));
29 size = 3;
30 itemCapacity = 120;
31 reloadTime = 200f;
32 range = 440f;
33 consumes.power(1.75f);
34 }};
35 */
Added content/blocks/磁驱传输器.hjson +16 -0
@@ -0,0 +1,16 @@
1 {
2 "category": "distribution",
3 "type": "ItemBridge",
4 name:磁驱传输器
5 "requirements": [
6 copper/50
7 磁铜/20
8 ],
9 "range": 300,
10 "canOverdrive": false,
11 "hasPower": true,
12 "consumes": {
13 power:0.2},
14 "research": "磁铜工业",
15 "description": "利用磁场传输的信息在另一边构成物质"
16 }
Added content/blocks/磁驱传输器.hjson.bak +16 -0
@@ -0,0 +1,16 @@
1 {
2 "category": "distribution",
3 "type": "ItemBridge",
4 name:磁驱传输器
5 "requirements": [
6 copper/50
7 磁铜/20
8 ],
9 "range": 50,
10 "canOverdrive": false,
11 "hasPower": true,
12 "consumes": {
13 power:0.2},
14 "research": "磁铜工业",
15 "description": "利用磁场传输的信息在另一边构成物质"
16 }
Added content/blocks/磁驱力场.hjson +28 -0
@@ -0,0 +1,28 @@
1
2 name:磁驱力场
3 description:利用辐散的电离场加速电力设施
4 type: OverdriveProjector
5 health:200
6 color:#7B68EE
7 phase:#6495ED
8 range:150
9 reload:40
10 speedBoost:2
11 size:2
12 hasItems: true
13 research:磁铜工业
14 consumes: {
15 power:1
16 items:{
17 items:[
18 {
19 item: 磁铜, amount: 1
20 }
21 ]
22 booster:true
23 optional:true
24 }
25 }
26 requirements:[copper/100
27 磁铜/50]
28 category: effect
Added content/blocks/磁驱轨道力场.hjson +30 -0
@@ -0,0 +1,30 @@
1
2 name:磁驱轨道力场
3 description:利用辐散的电离场加速电力设施
4 type: OverdriveProjector
5 health:200
6 color:#7B68EE
7 phase:#6495ED
8 range:600
9 reload:50
10 speedBoost:11
11 size:4
12 hasItems: true
13 research:磁铜工业
14 consumes: {
15 power:10
16 items:{
17 items:[
18 {
19 item: 磁涌合金, amount: 1
20 }
21 ]
22 booster:true
23 optional:true
24 }
25 }
26 requirements:[copper/2000
27 磁铜/1200
28 磁涌合金/200
29 ]
30 category: effect
Added content/blocks/行星强磁轨道炮.hjson +86 -0
@@ -0,0 +1,86 @@
1 {
2 research:duo
3 type:CoolTurret
4 type:PowerTurret
5 name:行星强磁轨道炮
6 description:行星级穿刺轨道炮,充能时间长,对路径上的主要目标造成毁灭性伤害,对周围单位产生溅射连锁伤害
7 health:8000
8 range:2100
9 reload:800
10 shoot: {
11 "type": "ShootSpread",
12 "shots": 5,
13 "spread": 5
14 },
15 restitution:1
16 shake:20
17 "restitution": 0.002,
18 "recoil": 20,
19 "recoilAmount": 10,
20 inaccuracy:0
21 size:8
22 minRange:100
23 shootSound :"laser"
24 shootEffect:"lancerLaserShoot"
25 coolantUsage:1
26 coolantMultiplier:1
27 canOverdrive:true
28 cooldown:0.01
29 "rotateSpeed": 0.2,
30 firingMoveFract:1
31 smokeEffect: "lightningShoot"
32 heatColor:DC143C
33 research:强磁轨道炮
34 alwaysUnlocked: true
35 alternate:false
36 requirements:[copper/4000
37 磁铜/2000
38 磁涌合金/400
39 titanium/1200
40 ]
41 category:turret
42 shootType:{
43 type: meltdownLaser
44 damage: 12000
45 speed:6
46 pierce:true
47 lifetime:400
48 width:60
49 length:30
50 height:550
51 hitSize:80
52 hitShake:5
53 "knockBack": 20,
54 "lightColor": 4169E1FF,
55 "incendChance": 100,
56 "incendSpread": 100,
57 "incendAmount": 200,
58 "despawnEffect": "smokeCloud",
59 "smokeEffect": "none",
60 "collidesTeam": "true",
61 "backColor": "4169E1",
62 "frontColor": "6495ED",
63 drawSize:60
64 drag:0
65 hitTiles:true
66 collidesTiles:true
67 collidesTeam:false
68 collidesAir:true
69 collides:true
70 keepVelocity:true
71 "lightningDamage":3000,
72 "lightningColor": 6495EDFF,
73 "lightning":60,
74 "lightningLength":80,
75 "chargeEffect": {
76 "type": "MultiEffect",
77 "effects": [
78 "lancerLaserCharge",
79 "none"
80 ]
81 },
82 },
83 consumes: {
84 power: 1000
85 }
86 }
Added content/blocks/铜相生电机.hjson +25 -0
@@ -0,0 +1,25 @@
1 {
2 type:PowerGenerator
3 name:铜相生电机
4 description:输入铜以少量发电
5 size:2
6 health:500
7 hasItems:true
8 hasLiquids:false
9 powerProduction:5
10 minItemEfficiency:1
11 itemDuration:75
12 alwaysUnlocked: true
13 consumes:{
14 items:{
15 items:[
16 copper/1
17 ]
18 }
19 }
20 requirements:[copper/50
21 ]
22 optional:true
23 category:power
24 research:磁铜工业
25 }
Added content/blocks/高分子传送带桥.hjson.bak +15 -0
@@ -0,0 +1,15 @@
1 {
2 "category": "distribution",
3 "type": "ItemBridge",
4 "requirements": [
5 copper/50
6 磁铜/20
7 ],
8 "range": 50,
9 "canOverdrive": false,
10 "hasPower": true,
11 "consumes": {
12 power:0.2},
13 "research": "磁铜工业",
14 "description": "利用磁场传输的信息在另一边构成物质"
15 }
Added content/blocks/高分子传送带桥.json.bak +15 -0
@@ -0,0 +1,15 @@
1 {
2 "category": "distribution",
3 "type": "ItemBridge",
4 "requirements": [
5 { "amount": 10, "item": "铅板" },
6 { "amount": 5, "item": "塑料" },
7 { "amount": 10, "item": "silicon" }
8 ],
9 "range": 6,
10 "canOverdrive": false,
11 "hasPower": false,
12 "consumes": {},
13 "research": "高分子传送带",
14 "description": "最大可跨越5格左右的实体方块来传输物品。"
15 }
Added content/items/磁涌合金.json +13 -0
@@ -0,0 +1,13 @@
1 {
2 "name": "磁涌合金",
3 "description": "由磁铜与巨浪合金加聚而来 具有极大的电极性与能量",
4 "type": "material",
5 "alwaysUnlocked":true,
6 "color": "#483d8b",
7 "explosiveness": 0,
8 "hardness": 10,
9 "radioactivity": 0,
10 "flammability": 0,
11 "charge": 5,
12 "cost": 1
13 }
Added content/items/磁涌合金.json.bak +13 -0
@@ -0,0 +1,13 @@
1 {
2 "name": "磁涌合金",
3 "description": "由磁铜与巨浪合金加聚而来 具有极大的电极性与能量",
4 "type": "material",
5 "alwaysUnlocked":true,
6 "color": "#6a0000",
7 "explosiveness": 0,
8 "hardness": 10,
9 "radioactivity": 0,
10 "flammability": 0,
11 "charge": 5,
12 "cost": 1
13 }
Added content/items/磁铜.json +13 -0
@@ -0,0 +1,13 @@
1 {
2 "name": "磁铜",
3 "description": "高能带电物质,用作磁轨工业材料",
4 "type": "material",
5 "alwaysUnlocked":true,
6 "color": "#6a5acd",
7 "explosiveness": 0,
8 "hardness": 5,
9 "radioactivity": 0,
10 "flammability": 0,
11 "charge": 5,
12 "cost": 0.5
13 }
Added content/items/磁铜.json.bak +13 -0
@@ -0,0 +1,13 @@
1 {
2 "name": "磁铜",
3 "description": "高能带电物质,用作磁轨工业材料",
4 "type": "material",
5 "alwaysUnlocked":true,
6 "color": "#6a5acd",
7 "explosiveness": 0,
8 "hardness": 0.1,
9 "radioactivity": 0,
10 "flammability": 0,
11 "charge": 5,
12 "cost": 0
13 }
Added content/units/攻击型UAV.json +69 -0
@@ -0,0 +1,69 @@
1 {
2 "name": "攻击型UAV",
3 "description": "小型无人机,可以继续快速攻击",
4 "research": "磁铜工业",
5 "flying":true,
6 "speed": 4,
7 "accel":2,
8 "hitSize":10,
9 "engineOffset":4,
10 "engineSize":0,
11 "itemCapacity": 50,
12 "commandLimit": 16,
13 "hovering": true,
14 "trailLength": 25
15 "trailX": 6
16 "trailY": -5
17 "trailScl": 2.1
18 "rotate": true,
19 "health": 100,
20 "armor": 2,
21 "weapons":[{
22 "name": "磁游",
23 "mirror": false,
24 "shooY": 10,
25 "shooX": 0,
26 "x": 0,
27 "y": 0,
28 "rotateSpeed": 10,
29 "rotateShooting": false,
30 "top": true,
31 "reload": 20,
32 "recoil": 1,
33 "rotate": true,
34 "inaccuracy": 10,
35 "shootSound": "laser",
36 "chargeBeginEffect": "lancerLaserChargeBegin"
37 "occlusion": 1,
38 "width": 3,
39 "shots": 1,
40 "bullet":{
41 "type": "meltdownLaser",
42 "damage": 6,
43 "sideAngle": 15,
44 "sideWidth": 0.5,
45 "sideLength": 15,
46 "width": 4,
47 "speed":3,
48 "length": 5,
49 "lifetime":60,
50 "lightColor": "4169E1FF",
51 "backColor": "4169E1",
52 "frontColor": "FFFFFF",
53 "hitTiles": true,
54 "collidesTiles": true,
55 "collidesTeam": false,
56 "collidesAir": true,
57 "collides": true,
58 "keepVelocity": true,
59 "lightningDamage":2,
60 "lightningColor": 6495EDFF,
61 "lightning":4,
62 "lightningLength":5,
63 "homingPower":1,
64 "homingRange":10,
65 "shootEffect": "shockwave"
66 },
67 }
68 ]
69 }
Added content/units/攻击型UAV.json.bak +65 -0
@@ -0,0 +1,65 @@
1 {
2 "name": "攻击型UAV",
3 "description": "小型无人机,可以继续快速攻击",
4 "research": "磁铜工业",
5 "flying":true,
6 "speed": 4,
7 "accel":2,
8 "hitSize":10,
9 "engineOffset":4,
10 "engineSize":0,
11 "itemCapacity": 50,
12 "commandLimit": 16,
13 "hovering": true,
14 "rotate": true,
15 "health": 100,
16 "armor": 2,
17 "weapons":[{
18 "name": "磁游",
19 "mirror": false,
20 "shooY": 10,
21 "shooX": 0,
22 "x": 0,
23 "y": 0,
24 "rotateSpeed": 10,
25 "rotateShooting": false,
26 "top": true,
27 "reload": 20,
28 "recoil": 1,
29 "rotate": true,
30 "inaccuracy": 10,
31 "shootSound": "laser",
32 "chargeBeginEffect": "lancerLaserChargeBegin"
33 "occlusion": 1,
34 "width": 3,
35 "shots": 1,
36 "bullet":{
37 "type": "meltdownLaser",
38 "damage": 6,
39 "sideAngle": 15,
40 "sideWidth": 0.5,
41 "sideLength": 15,
42 "width": 4,
43 "speed":3,
44 "length": 5,
45 "lifetime":60,
46 "lightColor": "4169E1FF",
47 "backColor": "4169E1",
48 "frontColor": "FFFFFF",
49 "hitTiles": true,
50 "collidesTiles": true,
51 "collidesTeam": false,
52 "collidesAir": true,
53 "collides": true,
54 "keepVelocity": true,
55 "lightningDamage":2,
56 "lightningColor": 6495EDFF,
57 "lightning":4,
58 "lightningLength":5,
59 "homingPower":1,
60 "homingRange":10,
61 "shootEffect": "shockwave"
62 },
63 }
64 ]
65 }
Added content/units/柄权.json.bak +192 -0
@@ -0,0 +1,192 @@
1 {
2 "type": "mech",
3 "name": "柄权",
4 "description": "陆地战斗单位,发射电流爆裂弹和众多子弹",
5 "research": "单位重构工厂V3",
6 "flying":false,
7 "speed":0.3
8 "hitSize":20
9 "health": 9500
10 "itemCapacity":120
11 "armor": 10
12 "legCount":2
13 "canDrown":false
14 "research":{
15 "parent":"银枪",
16 "requirements":[
17 {"item":"copper","amount":20000}
18 {"item":"lead","amount":15000}
19 {"item":"graphite","amount":8000}
20 {"item":"silicon","amount":6000}
21 ]},
22 "weapons":[{
23 "name": "电离炮",
24 "mirror": true,
25 "shootY": 10,
26 "shootX": 0,
27 "x": -15,
28 "y": 0,
29 "rotateSpeed": 5,
30 "reload": 30,
31 "recoil": 4,
32 "inaccuracy": 0,
33 "occlusion": 1,
34 "width": 3,
35 "shots": 3,
36 "shotDelay": 5,
37 "bullet":{
38 "type":"BasicBulletType",
39 "damage": 41,
40 "speed": 5,
41 "pierce": false,
42 "lifetime": 70,
43 "width": 16,
44 "length": 20,
45 "height": 20,
46 "hitSize": 4,
47 "drawSize": 40,
48 "drag": 0,
49 "backColor": "0000ff",
50 "frontColor": "0000ff",
51 "hitTiles": true,
52 "collidesTiles": true,
53 "collidesTeam": false,
54 "collidesAir": true,
55 "collides": true,
56 "keepVelocity": true,
57 "fragBullets": 3,
58 "lightningDamage": 12,
59 "lightning": 4,
60 "lightningLength": 8,
61 },
62 },
63 {
64 "name": "机枪副炮",
65 "mirror": true,
66 "shooY": 10,
67 "shooX": 0,
68 "x": -5,
69 "y": 4,
70 "rotateSpeed": 5,
71 "reload": 10,
72 "recoil": 1,
73 "inaccuracy": 0,
74 "occlusion": 1,
75 "rotate": true,
76 "width": 3,
77 "shots": 1,
78 "bullet":{
79 "type":"BasicBulletType",
80 "damage":10,
81 "speed":4,
82 "pierce":false,
83 "lifetime":87.5,
84 "bulletWidth":8,
85 "bulletHeight":12,
86 "hitSize":4,
87 "drawSize":40,
88 "drag":0,
89 "hitTiles":true,
90 "collidesTiles":true,
91 "collidesTeam":false,
92 "collidesAir":true,
93 "collides":true,
94 "keepVelocity":true,
95 "fragBullets":3,
96 },
97 },
98 {
99 "name": "电离投射副炮",
100 "mirror": true,
101 "shooY": 10,
102 "shooX": 0,
103 "x": -8,
104 "y": -5,
105 "rotateSpeed": 5,
106 "reload": 20,
107 "recoil": 1,
108 "inaccuracy": 0,
109 "occlusion": 1,
110 "rotate": true,
111 "width": 3,
112 "shots": 1,
113 "bullet":{
114 "type":"ArtilleryBulletType",
115 "damage":5,
116 "splashDamage":22,
117 "splashDamageRadius":25,
118 "speed":3,
119 "hitEffect": "blastExplosion",
120 "pierce":false,
121 "lifetime":116.7,
122 "bulletWidth":8,
123 "bulletHeight":12,
124 "hitSize":4,
125 "drawSize":40,
126 "drag":0,
127 "backColor":"0000ff",
128 "frontColor":"0000ff",
129 "hitTiles": "true:,
130 "keepVelocity": "false",
131 "collidesTiles": "false",
132 "collides": "false",
133 "collidesAir": "false",
134 "fragBullets":2,
135 "fragBullet":{
136 "type": "LightningBulletType",
137 "damage": 9,
138 "sideAngle": 15,
139 "sideWidth": 0.5,
140 "sideLength": 15,
141 "width": 15,
142 "height": 15,
143 "lightningLength": 8,
144 }
145 },
146 },
147 {
148 "name": "电离导弹副炮",
149 "mirror": true,
150 "shooY": 10,
151 "shooX": 0,
152 "x": -12,
153 "y": -7,
154 "rotateSpeed": 5,
155 "reload": 20,
156 "recoil": 1,
157 "inaccuracy": 0,
158 "occlusion": 1,
159 "rotate": true,
160 "width": 3,
161 "shots": 1,
162 "shootSound": "missile",
163 "bullet":{
164 "type":"MissileBulletType",
165 "damage":12,
166 "splashDamage":15,
167 "splashDamageRadius":25,
168 "speed":4,
169 "hitEffect": "flakExplosion",
170 "pierce":false,
171 "lifetime":87.5,
172 "bulletWidth":8,
173 "bulletHeight":12,
174 "hitSize":4,
175 "drawSize":40,
176 "drag":0,
177 "backColor":"0000ff",
178 "frontColor":"0000ff",
179 "hitTiles":true,
180 "collidesTiles":true,
181 "collidesTeam":false,
182 "collidesAir":true,
183 "collides":true,
184 "keepVelocity":true,
185 "fragBullets":2,
186 "lightningDamage": 9,
187 "lightning": 2,
188 "lightningLength": 8,
189 },
190 },
191 ]
192 }
Added content/units/测试.json.bak +69 -0
@@ -0,0 +1,69 @@
1 {
2 "name": "攻击型UAV",
3 "description": "小型无人机,可以继续快速攻击",
4 "research": "磁铜工业",
5 "flying":true,
6 "speed": 4,
7 "accel":2,
8 "hitSize":10,
9 "engineOffset":4,
10 "engineSize":0,
11 "itemCapacity": 50,
12 "commandLimit": 16,
13 "hovering": true,
14 "trailLength": 25
15 "trailX": 6
16 "trailY": -5
17 "trailScl": 2.1
18 "rotate": true,
19 "health": 100,
20 "armor": 2,
21 "weapons":[{
22 "name": "磁游",
23 "mirror": false,
24 "shooY": 10,
25 "shooX": 0,
26 "x": 0,
27 "y": 0,
28 "rotateSpeed": 10,
29 "rotateShooting": false,
30 "top": true,
31 "reload": 20,
32 "recoil": 1,
33 "rotate": true,
34 "inaccuracy": 10,
35 "shootSound": "laser",
36 "chargeBeginEffect": "lancerLaserChargeBegin"
37 "occlusion": 1,
38 "width": 3,
39 "shots": 1,
40 "bullet":{
41 "type": "meltdownLaser",
42 "damage": 6,
43 "sideAngle": 15,
44 "sideWidth": 0.5,
45 "sideLength": 15,
46 "width": 4,
47 "speed":3,
48 "length": 5,
49 "lifetime":60,
50 "lightColor": "4169E1FF",
51 "backColor": "4169E1",
52 "frontColor": "FFFFFF",
53 "hitTiles": true,
54 "collidesTiles": true,
55 "collidesTeam": false,
56 "collidesAir": true,
57 "collides": true,
58 "keepVelocity": true,
59 "lightningDamage":2,
60 "lightningColor": 6495EDFF,
61 "lightning":4,
62 "lightningLength":5,
63 "homingPower":1,
64 "homingRange":10,
65 "shootEffect": "shockwave"
66 },
67 }
68 ]
69 }
Added content/units/测试.jsonbk +69 -0
@@ -0,0 +1,69 @@
1 {
2 "name": "测试",
3 "description": "小型无人机,可以继续快速攻击",
4 "research": "磁铜工业",
5 "flying":true,
6 "speed": 4,
7 "accel":2,
8 "hitSize":10,
9 "engineOffset":4,
10 "engineSize":0,
11 "itemCapacity": 50,
12 "commandLimit": 16,
13 "hovering": true,
14 "trailLength": 25
15 "trailX": 6
16 "trailY": -5
17 "trailScl": 2.1
18 "rotate": true,
19 "health": 100,
20 "armor": 2,
21 "weapons":[{
22 "name": "磁游",
23 "mirror": false,
24 "shooY": 10,
25 "shooX": 0,
26 "x": 0,
27 "y": 0,
28 "rotateSpeed": 10,
29 "rotateShooting": false,
30 "top": true,
31 "reload": 20,
32 "recoil": 1,
33 "rotate": true,
34 "inaccuracy": 10,
35 "shootSound": "laser",
36 "chargeBeginEffect": "lancerLaserChargeBegin"
37 "occlusion": 1,
38 "width": 3,
39 "shots": 1,
40 "bullet":{
41 "type": "meltdownLaser",
42 "damage": 6,
43 "sideAngle": 15,
44 "sideWidth": 0.5,
45 "sideLength": 15,
46 "width": 4,
47 "speed":3,
48 "length": 5,
49 "lifetime":60,
50 "lightColor": "4169E1FF",
51 "backColor": "4169E1",
52 "frontColor": "FFFFFF",
53 "hitTiles": true,
54 "collidesTiles": true,
55 "collidesTeam": false,
56 "collidesAir": true,
57 "collides": true,
58 "keepVelocity": true,
59 "lightningDamage":2,
60 "lightningColor": 6495EDFF,
61 "lightning":4,
62 "lightningLength":5,
63 "homingPower":1,
64 "homingRange":10,
65 "shootEffect": "shockwave"
66 },
67 }
68 ]
69 }
Added content/units/磁爆.json +63 -0
@@ -0,0 +1,63 @@
1 {
2 "type": "legs",
3 "name": "磁爆",
4 "description": "类自爆单位,可在自身周围爆发高伤害的电磁脉冲",
5 "research":"磁铜工业",
6 "flying":false,
7 "speed":3
8 "hitSize":5
9 "health": 250
10 "itemCapacity":0
11 "rotateSpeed": 30,
12 "armor": 3
13 "legCount": 6,
14 "legLength": 7,
15 "legBaseOfset": 360,
16 "legMoveSpace": 1.3,
17 "legTrns": 1.0,
18 "hovering": true,
19 "allowLegStep": true,
20 "canDrown":true
21 "weapons":[{
22 "name": "爆破",
23 "mirror": false,
24 "shootY": 0,
25 "shootX": 0,
26 "x": 0,
27 "y": 0,
28 "rotateSpeed": 30,
29 "reload": 50,
30 "recoil": 0,
31 "inaccuracy": 0,
32 "occlusion": 1,
33 "width": 3,
34 "shots": 1,
35 "bullet":{
36 "type":"ArtilleryBulletType",
37 "damage": 20,
38 "speed": 1,
39 "pierce": true,
40 "lifetime":10,
41 "width": 0.01,
42 "length": 0,
43 "height": 0,
44 "hitSize": 20,
45 "drawSize": 60,
46 "drag": 0,
47 "backColor": "6495ED",
48 "frontColor": "6495ED",
49 "hitTiles": true,
50 "lightningDamage":5,
51 "lightningColor": 6495EDFF,
52 "lightning":50,
53 "lightningLength":15,
54 "collidesTiles": true,
55 "collidesTeam": false,
56 "collidesAir": true,
57 "collides": true,
58 "keepVelocity": true,
59 "fragBullets": 3
60 }
61 }
62 ]
63 }
Added content/units/磁爆.json.bak +63 -0
@@ -0,0 +1,63 @@
1 {
2 "type": "legs",
3 "name": "磁爆",
4 "description": "类自爆单位,可在自身周围爆发高伤害的电磁脉冲",
5 "research":"磁铜工业",
6 "flying":false,
7 "speed":3
8 "hitSize":5
9 "health": 400
10 "itemCapacity":0
11 "rotateSpeed": 30,
12 "armor": 3
13 "legCount": 6,
14 "legLength": 7,
15 "legBaseOfset": 360,
16 "legMoveSpace": 1.3,
17 "legTrns": 1.0,
18 "hovering": true,
19 "allowLegStep": true,
20 "canDrown":true
21 "weapons":[{
22 "name": "爆破",
23 "mirror": false,
24 "shootY": 0,
25 "shootX": 0,
26 "x": 0,
27 "y": 0,
28 "rotateSpeed": 30,
29 "reload": 50,
30 "recoil": 0,
31 "inaccuracy": 0,
32 "occlusion": 1,
33 "width": 3,
34 "shots": 1,
35 "bullet":{
36 "type":"ArtilleryBulletType",
37 "damage": 20,
38 "speed": 1,
39 "pierce": true,
40 "lifetime":10,
41 "width": 0.01,
42 "length": 0,
43 "height": 0,
44 "hitSize": 20,
45 "drawSize": 60,
46 "drag": 0,
47 "backColor": "6495ED",
48 "frontColor": "6495ED",
49 "hitTiles": true,
50 "lightningDamage":5,
51 "lightningColor": 6495EDFF,
52 "lightning":50,
53 "lightningLength":15,
54 "collidesTiles": true,
55 "collidesTeam": false,
56 "collidesAir": true,
57 "collides": true,
58 "keepVelocity": true,
59 "fragBullets": 3
60 }
61 }
62 ]
63 }
Added content/units/磁铜UAV.json.bak +61 -0
@@ -0,0 +1,61 @@
1 {
2 "name": "磁铜UAV",
3 "description": "小型无人机,使用短程激光",
4 "research": "磁铜工业",
5 "flying":true,
6 "speed": 3,
7 "hitSize":10,
8 "engineOffset":4,
9 "engineSize":0,
10 "itemCapacity": 50,
11 "commandLimit": 16,
12 "rotate": true,
13 "health": 100,
14 "armor": 2,
15 "weapons":[{
16 "name": "磁游",
17 "mirror": false,
18 "shooY": 10,
19 "shooX": 0,
20 "x": 0,
21 "y": 0,
22 "rotateSpeed": 10,
23 "reload": 20,
24 "recoil": 1,
25 "rotate": true,
26 "inaccuracy": 10,
27 "shootSound": "laser",
28 "chargeBeginEffect": "lancerLaserChargeBegin"
29 "occlusion": 1,
30 "width": 3,
31 "shots": 1,
32 "bullet":{
33 "type": "meltdownLaser",
34 "damage": 6,
35 "sideAngle": 15,
36 "sideWidth": 0.5,
37 "sideLength": 15,
38 "width": 4,
39 "speed":3,
40 "length": 5,
41 "lifetime":60,
42 "lightColor": "4169E1FF",
43 "backColor": "4169E1",
44 "frontColor": "FFFFFF",
45 "hitTiles": true,
46 "collidesTiles": true,
47 "collidesTeam": false,
48 "collidesAir": true,
49 "collides": true,
50 "keepVelocity": true,
51 "lightningDamage":2,
52 "lightningColor": 6495EDFF,
53 "lightning":4,
54 "lightningLength":5,
55 "homingPower":1,
56 "homingRange":10,
57 "shootEffect": "shockwave"
58 },
59 }
60 ]
61 }
Added content/units/辅助型UAV.json +64 -0
@@ -0,0 +1,64 @@
1 {
2 "name": "辅助型UAV",
3 "description": "小型无人机,可以治疗修复和建造建筑,可以挖矿",
4 "research": "磁铜工业",
5 "flying":true,
6 "speed": 4,
7 "accel":2,
8 "hitSize":10,
9 "engineOffset":4,
10 "engineSize":0,
11 "repairRadius":110
12 "repairSpeed":1.2
13 "itemCapacity": 50,
14 "commandLimit": 16,
15 "rotate": true,
16 "lowAltitude": true,
17 "buildSpeed": 1.2,
18 "payloadCapacity":100,
19 "mineSpeed":4,
20 "mineTier":4,
21 "health": 100,
22 "armor": 2,
23 "weapons":[{
24 "name": "磁感",
25 "mirror": true,
26 "shooY": 10,
27 "shooX": 100,
28 "x": -3,
29 "y": 0,
30 "reload": 20,
31 "recoil": 1,
32 "inaccuracy": 0,
33 "shootSound": "laser",
34 "chargeBeginEffect": "lancerLaserChargeBegin"
35 "occlusion": 1,
36 "width": 3,
37 "shots": 1,
38 "bullet":{
39 "type": "ArtilleryBulletType",
40 "damage": 6,
41 "sideAngle": 15,
42 "sideWidth": 0.5,
43 "sideLength": 15,
44 "width": 4,
45 "speed":3,
46 "length": 5,
47 "lifetime":120,
48 "shotDelay":2,
49 "backColor": "00FF00",
50 "healPercent":2,
51 "frontColor": "00FF00",
52 "hitTiles": true,
53 "collidesTiles": true,
54 "collidesTeam": true,
55 "collidesAir": true,
56 "collides": true,
57 "homingPower":1,
58 "homingRange":200,
59 "keepVelocity": true,
60 "shootEffect": "shockwave"
61 },
62 }
63 ]
64 }
Added content/units/辅助型UAV.json.bak +64 -0
@@ -0,0 +1,64 @@
1 {
2 "name": "辅助型UAV",
3 "description": "小型无人机,可以治疗修复和建造建筑,可以挖矿",
4 "research": "磁铜工业",
5 "flying":true,
6 "speed": 4,
7 "accel":2,
8 "hitSize":10,
9 "engineOffset":4,
10 "engineSize":0,
11 "repairRadius":110
12 "repairSpeed":1.2
13 "itemCapacity": 50,
14 "commandLimit": 16,
15 "rotate": true,
16 "lowAltitude": true,
17 "buildSpeed": 1.2,
18 "payloadCapacity":100,
19 "mineSpeed":4,
20 "mineTier":4,
21 "health": 100,
22 "armor": 2,
23 "weapons":[{
24 "name": "磁感",
25 "mirror": true,
26 "shooY": 10,
27 "shooX": 10,
28 "x": -3,
29 "y": 0,
30 "reload": 20,
31 "recoil": 1,
32 "inaccuracy": 0,
33 "shootSound": "laser",
34 "chargeBeginEffect": "lancerLaserChargeBegin"
35 "occlusion": 1,
36 "width": 3,
37 "shots": 1,
38 "bullet":{
39 "type": "ArtilleryBulletType",
40 "damage": 6,
41 "sideAngle": 15,
42 "sideWidth": 0.5,
43 "sideLength": 15,
44 "width": 4,
45 "speed":3,
46 "length": 5,
47 "lifetime":60,
48 "shotDelay":2,
49 "backColor": "00FF00",
50 "healPercent":2,
51 "frontColor": "00FF00",
52 "hitTiles": true,
53 "collidesTiles": true,
54 "collidesTeam": true,
55 "collidesAir": true,
56 "collides": true,
57 "homingPower":1,
58 "homingRange":200,
59 "keepVelocity": true,
60 "shootEffect": "shockwave"
61 },
62 }
63 ]
64 }
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1 {
2 name:磁铜工业
3 author:XFEstudio
4 "description":"[purple]磁铜工业,适合度过前期,以及为后期增加各类工厂工业制造模块,方便传输,增加新炮塔及工厂,全工业基于磁铜,持续测试中"
5 version:"BE_2.35"
6 minGameVersion:136
7 }
Added mod.hjson.bak +7 -0
@@ -0,0 +1,7 @@
1 {
2 name:磁铜工业
3 author:XFEstudio
4 "description":"[purple]磁铜工业,适合度过前期,以及为后期增加各类工厂工业制造模块,方便传输,增加新炮塔及工厂,全工业基于磁铜,持续测试中"
5 version:"BE_2.24"
6 minGameVersion:133
7 }
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1
2 require("units/辅助型UAV");
3
4 this.window = this;
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1
2 require("units/辅助性UAV");
3
4 this.window = this;
Added scripts/units/辅助型UAV.js +7 -0
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1
2 var 辅助型UAV = extendContent(UnitType, '辅助型UAV', {});
3 辅助型UAV.defaultController = prov(() => extend(BuilderAI, {}));
4 辅助型UAV.drawShields = false;
5 辅助型UAV.abilities.add( new RepairFieldAbility(20, 60, 80));
6 辅助型UAV.constructor = prov(() => extend(UnitTypes.poly.constructor.get().class, {}));
7
Added scripts/units/辅助型UAV.js.bak +7 -0
@@ -0,0 +1,7 @@
1
2 var 辅助型UAV = extendContent(UnitType, '辅助型UAV', {});
3 辅助型UAV.defaultController = prov(() => extend(BuilderAI, {}));
4 辅助型UAV.drawShields = false;
5 辅助型UAV.abilities.add( new RepairFieldAbility(25, 1, 120));
6 辅助型UAV.constructor = prov(() => extend(UnitTypes.poly.constructor.get().class, {}));
7
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